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Messages - Sharptooh

#2611
Spa Room 101 / Re: Last Word
March 10, 2008, 03:11:08 PM
The last word is mine and um ok I'll try rp  ;)
#2612
Spa Room 101 / Re: 3 words at a time story
March 10, 2008, 03:10:02 PM
centre of town
#2613
Spa Room 101 / Re: Last Word
March 10, 2008, 12:26:42 PM
Hey I support liverpool  >:(
#2614
General Discussion / Re: Fox's and lizards
March 09, 2008, 04:07:51 PM
Quote from: Wolf Snare on March 07, 2008, 02:53:43 PM
Ahh.. see I was under the impression that we would be adding two new troop types, not replacing old troops with new names...

By guerilla warfare, I mean, not marching up to the enemy and killing them, I mean hiding in the bushes till they walk by, then stab em etc.... see, thats what, in my eyes, a fox would be more suitable doing. but you cant really incorperate that into gameplay unless we really got creative, but then again its more of just the impression given by the new troop types.. I was more or less implying that a lizard would be high OP/ and fairly high DP..


I just thought of a crazy cool round theme....

Good Vs. Evil!

sort of like a duels round, you are divided into good and evil teams upon sign up. since all 8 of our races are villians in the books, we could relate a good animal to each race, and give them different names so it makes sense.

example; if someone signed up as a rat, but got on the good side, there race would become Mouse. all the same racial bonuses, but it all works out better.
surely there are 8 good creatures that we could think up!

also, we could change the good sides troop names to otters moles etc, again, all have the same OP/ DP, but more realistic names. there are so many other things we could add to this, to make it one [haties] of a round!

I told peace and he wasnt overly excited about the idea, so if its not even a good one, tell me. I think its brill, so anyone supporting it say so! it would be so much fun! a change from the same old things we do. GOOD VS. EVIL! YARR

Good idea on the good vs evil I think it'd be good if we could change the spells though for example

Badger could have something like bloodwrath to increase the chance of their next attack, or something like tha  :)
#2615
Spa Room 101 / Re: Last Word
March 09, 2008, 04:06:44 PM
No I have the last word  ;)
#2616
General Discussion / Re: Fox's and lizards
March 07, 2008, 02:01:16 PM
The only thing about mice and moles is that they're not really hired by warlords in the book, I guess there could be an evil mole....  :)

Nice name for the round I like it
#2617
Polling / Re: peace alliance in power
March 07, 2008, 01:57:15 PM
Yeah that's definetly a good idea to break him but bad in the long run
#2618
General Discussion / Re: Fox's and lizards
March 07, 2008, 01:56:17 PM
Yeah I think fox's should use guirilla and lizards frontal or something like that, also like you said, fox's would probably be good at defending, and lizards good at attacking I suppose they would both have to cost a bit.
#2619
Polling / Re: peace alliance in power
March 07, 2008, 12:55:34 PM
I've tried a few times but by you're standards I'm new, and well a lot of experienced players are on his side!  >:(
#2620
General Discussion / Re: Fox's and lizards
March 07, 2008, 12:38:47 PM
So this MIGHT be plausible for a round theme?
#2621
Polling / Re: peace alliance in power
March 07, 2008, 12:34:09 PM
I say no, pa is an annoying emp cause no one can break him! but there's definetley no foul play.
#2622
Strategy / Re: Indy troubles
March 06, 2008, 11:29:42 AM
We'll I wasn't too good at indy but I think yeah get as much land as possible, and like peace said try to sell some on the market espeacially on reg you have to wait a few days for turns anyway and you get a much better price usually. :)
#2623
General Discussion / Re: Fox's and lizards
March 06, 2008, 11:25:20 AM
Cool how many times did we have that theme and what were the details eg. how much did the Sea Serpent cost?
#2624
Polling / Re: Do we need old topics anymore?
March 05, 2008, 12:44:08 PM
Ok
#2625
Spa Room 101 / Re: Last Word
March 05, 2008, 12:38:26 PM
... I know
*creates giant pacman who eates them all and then explodes*

Hold on don't I explode, hold on:

*run's away and flies on in another pacman*

:o