Introducing.......The Mask...... and........ Rakar Swordson
Quote from: TaggerungTheOtter on November 17, 2011, 08:47:04 AM
Name: The Masked Wolf
Species: Wolf
Gender: Male
Age: Who knows?
Type of Position (Rank/Profession): Gladiator/Warlord
Level: 1
EXP. (Experience): 0
Weapon 1: Two Double-balded, poisoned cutlasses(with a diamond hilt)
Weapon 2: Metal Javelin (poisioned)
~~~~~~~~~~
HP (Hit Points): 1
MP (Mana Points): 0
Strength (Attack): 2
Intellect (Healing Knowledge): 0
Speed (Attack/Reaction Time): 5
Armor (Defense Against Physical Damage): 1
Resistance (Defense Magical):0
Willpower (Magic Damage): 1
~~~~~~~~~~
Magic Abilities: The Masked Wolf, Horde Summon
Magic Ability 1: The Masked Wolf ability allows him to gain 3 speed and losses 2 strength(last for 1 turn)
Magic Ability 2: Horde Summon allows him to summon ten rats for two turns
~~~~~~~~~~
Belt loop 1:
Belt loop 2: Lesser HP potion.
Note on poison: Poison does 1 damage/turn for 3 turns, only if hits with no armor.
attack points = attack + speed = 7 (base max)
armor points = armor + speed = 6 (base max)
armor current = 6, open to damage(as amor has been reduced by 1, and speed by 1, +2 masked wolf(1 turn))
attack current = 5(-2 masked wolf(1 turn))
healthcurrent = 8
Quote from: Durza on November 16, 2011, 02:08:44 PM
Name: Rakar Swordson
Species: Fox
Gender: Male
Age: 21 seasons
Type of Position: Gladiator/new to the arena
Level 1
EXP 0
Weapon 1: Hand-and-a-half sword
Weapon 2: None
~~~~~~~~~~~~~~~~~~~~~
HP 2
MP 0
Strength 2
Intellect 1
Speed 2
Armor 2
Resirtance 1
Willpower
~~~~~~~~~~~~~~~~~~~~~
Belt Loop 1: Greater HP poition
Belt Loop 2 none
~~~~~~~~~~~~~~~~~~~~~
Abilities: Defensive Stance, Offensive Stance
Defensive Stance: Rakar enters a defensive postion, increasing odds of preventing damage at cost of offense. Lasts 3 turns or until he leaves the stance, do not use MP.(+2 armor, -2 attack)
Offensive Stance: Rakar enters an offensive state, increasing chance to deal damage at cost of defense. Lasts 3 truns or until he leaves the stance, do not use MP. (+2 attack, -2 armor)
Note on stances: cannot enter as reaction to.
attack points = attack + speed = 4 (base max)
defense points = armor + speed = 4(base max)
attack current = 1(-1 because of miss, -2 defensive stance)
armor current = 4(+2 defensive stance, - 1 speed bag o' sand, -1 armor )
health current = 14
5 steps away (move is 1 step, jump is 2 steps).
You can choose to spend a turn to recover one lost point(except hp, that is done by potions)
When taking turn please give blurb about what is happening, and stats
[attack with (weapon/magic), skills associated with it]
when you loose all of your amor points, your hp is targeted. Remeber 1 Hp point = 10 health. You still need to roll for hit, but damage is 2/medium sized weapons(swords/javelins), 1/small weapon(daggers etc.), and 3/large weapon(great swords, war hammers, large maces/flails). Ask me if you have questions. Durza
The Mask you have first move. GO
The mask jumps back 2 steps
I do not believe you can do both in one turn.
Quote from: Rakefur on November 17, 2011, 04:09:58 PM
I do not believe you can do both in one turn.
sorry then
ahaha masked wolf, edit your post.
ah did
Rakar advances 1 step, sword at the ready... The crowd becomes silent in anticipation.
(NOte this is a reset, you have all of your stuff. My bad I did not Specifiy :wink:)
the mask draws his cutlasses and jumps back two more steps
"Coward!" Rakar shouts entering his offensive stance, and moving foreward one square.
[offensive stance 3 turns remain]
"I know" the The mask jups foward two steps
Quote from: Durza on November 18, 2011, 02:27:24 PM
"Coward!" Rakar shouts entering his offensive stance, and moving foreward one square.
[offensive stance 3 turns remain]
Can you do both?
I see it as a way that the body is held ex. sword above the head, ect.
~~~~~~~~~~~~~
Rakar begins a series of assualts on The Mask, but still suprised by the sudden chang in The Mask's behavior his sword only manages to hit air, The Mask's speed being so uncanny.
[Rakar loses 1 attack point, Offensive Stance 2 turns remain]
~~~~~~~~~~~~~~~~~~~~
mask let me know what you do, I'll give the results
The mask laughs and charges his opponent with a javalin
(we are next to each other. how do you attack, with waht?)
The mask is also surprised to see his opponet dodge most of his blow. The part that did hit was deflected by his armor.
Edit:Name: The Mask
Species: Wolf
Gender: Male
Age: Who knows?
Type of Position (Rank/Profession): Gladiator/Warlord
Level: 1
EXP. (Experience): 0
Weapon 1: Two Double-balded, poisoned cutlasses(with a diamond hilt)
Weapon 2: Metal Javelin (poisioned)
~~~~~~~~~~
HP (Hit Points): 1
MP (Mana Points): 0
Strength (Attack): 2
Intellect (Healing Knowledge): 0
Speed (Attack/Reaction Time): 5
Armor (Defense Against Physical Damage): 1
Resistance (Defense Magical):0
Willpower (Magic Damage): 1
~~~~~~~~~~
Magic Abilities: The Masked Wolf, Lighting-fast Death
Magic Ability 1: The Masked Wolf ability allows him to gain 3 speed and losses 2 strength(last for 1 turn)
Magic Ability 2: Lightnig-fast Death: Allows The Mask to gain 4 speed but lose 2 armor
~~~~~~~~~~
Belt loop 1: Bag o' sand
Belt loop 2: Lesser HP potion.
Rakar knowing that this beast cannot dodge forever continues his assualt, and he was right. The motion of the sword, and sheer assualt of the attack managed to break the defense of Mask. "Gotcha"
[The Mask looses 1 armor point, Offensive stance 1 turn remains]
~~~~~~~~~~~~~~~~~~~~~~~~
Mask could you include the blurb that is in the brackets after every attack. You are using the dice roller, yes?
http://www.wizards.com/dnd/dice/dice.htm (http://www.wizards.com/dnd/dice/dice.htm)
OOC:ah wil be going away for three days
OOC: Sorry for the double post
BIC: Hurt the Mask Uses his special abilty : The Masked Wolf.
All of a sudden the masked wolf Was like lighting. He was literaly dancing aroung the battle arena "Come on matey...ah'm faster than lightnin'"
[1 turn]
(Rakar exits his offensive stance)
Realizing that the trying to hit wolf would be pointless, Rakar pulled off his assualt. "I see that you are fast, but how long can you keep that up?" says Rakar as he tries to keep the location of the wolf straight.
~~~~~~~~~~~~~~~~~~~~~
BTW place a blub on how long the ability is remaining
just then the Wolf tripped. he fell in the dirt. when he tried to pull himself up he relized his extra speed was gone
taking advantage of the momentary collaspe of his enemy, Rakar made a jumping slash The Mask. Unfortualtly for Rakar The Mask saw this coming and rolled out of the way.
(Rakar looses 1 attack point)
even though tha Mask rolled out o' tha way 'e got sand in ''is eye.
[The Mask losees 1 speed point]
rembering his training Rakar gathers his focus, and composure.
(Rakar reagins 1 attack point)
In the back of his head The mask hears his fathers voice. he regain his focus and picked himself up
[The Mask regains 1 speed point]
Durza be sure to update the first post often.
??? Do you mean as a quick update for everyone?
I mean both of your char profiles.
cool ah guess
will do that tomorrow
so lets get back tae tha battle, wot wot. ;)
knowing that offense is the only way to take down this beast, the crowd watches in anticipation as the two fighters turned back to each other
(Rakar enters his offensive stance. 3 turns remain. +2 attack, -2 armor)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Updated charcter bios, added notes on the attack and armor bonuses and how damage can be done as well as conditions to start attacking the health(I have not lost 2 armor points yet BTW so no hp attacks)
The mask uses his special ability "The Masked Wolf" once again The Mask is a blur. He rushes his opponent.
[The Mask increases speed by 2]
Knowing that the speed bust is short Rakar prepares for an attak that should swing the battle in his favor.
(regains 1 attack point)
The mask rushes Rakar only to jump over him. now with Rakar's back facing him the mask swings his sword
Caught un awares, Rakar takes the shot in the back. But with that strike Rakar counters with a swing of his own but it fails to make contact as The Mask jumps out of the way. "Dang wolf" thought Rakar.
(rakar loses 1 armor point, Rakar loses 1 attack point)
The Mask's extra speed is now worn down. But with his orginal speed he throws his javiln and rushes Ragar with duel swords
[loses 1 spped point, gains 1 attack point]
knowing that this might be his only shot Rakar brings his sword into an attack. Rakar's sword misses, and the Mask's swords hit rakar's amor
(Rakar loses 1 armor point, and is now open to health attacks. Offensive stance 1 turn)
seeing 'is chance The mask side steps and slashes Rakar's paw
[Rakar losses 1 health point]
(health, not hp health points = 10 health, 2 health BTW. Please see first post of this topic I have definitions
Rakar swings his sword hoping for contact and its successful. The Mask is taken back by this sudden hit. The crowd goes wild blood is beginning to spill. Rakar suddenly feels pain in his paw, and the Mask smiles and says, "You like my poison?" preparing for another assualt)
(The Mask loses 2 health, Rakar loses 1 health from the poison and his offensive stances ends with 2 truns of cooldown)
Spilling blood the Mask fake a falls down. Just as Rakar steps in for the finishing blow TheMask stabs with the Javilin.
(Rakar Loses 3 Health)
disregarding the hit, Rakar takes another shot at the wolf but his speed is to fast. Rakar misses.
(rakar loses 1 health from poison/ 1 turn, offensive stance cooldown 1 turn)
(how are you gaining the attack point?, explain and I might give it to you. BTW javelin is eqivaltent to sword so I only took 2 damage)
After he doodges The Mask throws his bag o' sand in Rakar's face, then he slashes Durza sholder, but barly hits
[Rakar losses 1 speed]
Knowing that this is going to get out of hand, Rakar steps into his defensive stance. He then starts to look for an opening.
(Rakar loses 1 health, poison ends. Defensive stance atcivated 3 turns remain +2 def, -2 attack)
Again The mask uses "The Masked Wolf" and is as fast as lightning
[+2 speed, -2 attck]
Rakar manages to keep his eye on the wolf, knowing that this will only put the wolf in a better position. He waits, rebuilding his defense.
(Rakar recovers 1 armor point(no hp attack), defensive stance 2 turns)
The Mask trips and rolls in front of Rakar...with equally mathced speed Rakar stabs The Mask five times in the legs...lossing concious The Mask thrust up and catches Rakar in his other sholder.
[Rakar wins the Match]...(let's start tha real one)
lets get reviews from rakefur.
arite...good fite
Very good.
Could you please explain how to insert the values into the dice again?
good point ???
go to the dice roller URL which is in the development. The attack bonus is the sum of strength and speed. Put that into the modifier and roll. This roll needs to beath the enemies armor bouns(armor + speed) or resistance(resistance + speed).
if it is successful, the defender loses an armor point. If it is not, then the attacker loses an attack point(maby modify this one?).
When attack points are zero, the player needs to spend time reganing attack point(s) and cannot attack until they do so.
When armor is zero, the player is open to direct damage(which we really need to create), and the player can spen time regaining armor points to prevent this damage(shoud that really be, i don't think so personally)
All right, so simply put:
QuoteStrength + Speed
VS.
Armor + Speed
I'm not sure what you mean by your comments...
lets start da real one
What I mean is:
Should the attacker lose an attack point when they miss? OR
Should you be able to recover armor points easily.
Also a development of wepon damages, which should be based on type(size). I though a little when we got to that and posted some info at the bottom of the first post
Review and improve, that's why this was a test
oh yeah
Quote from: Durza on December 02, 2011, 01:49:56 PM
What I mean is:
Should the attacker lose an attack point when they miss? OR
Should you be able to recover armor points easily.
Also a development of wepon damages, which should be based on type(size). damage is 2/medium sized weapons(swords/javelins), 1/small weapon(daggers etc.), and 3/large weapon(great swords, war hammers, large maces/flails).
I am thinking no to the first, yes to the second.
How about four classes, each having 5 weapons:
Swords: Dagger, Gladius, Scimitar, Claymore, Katana
Spears/polearms: Harpoon, Boar Spear, Halberd, Half Pike, Great Polearm
Maces/axes: Club, Splitting Axe, Knight's Mace, Battle Axe, War Hammer
Ranged: Sling, Throwing Knife, Throwing Axe, Bow, Javelin
Add another field. A level up weapon is ten points in the weapon field.
I like the class idea, but I was thinking on finding out how to determine the amount of damage a weapon does. The level up field for weapon would, as i see it, increase one of two things either damage(which means a fix on the amount of health per HP) or proficiency(which would just add a bonus to the attack roll)
It that what you are saying?
No, each weapon has a damage amount.
The level 1 wepons have 1 damage, etc...
ahhh, okay
All right, so any questions?
If not, make a master topic with all rules and such.
W8!
What about Corona's Razor Shield?
huh?
lets get this started...who are the first victims
Wait for Durza, he ssems to have an idea of what is going on.
We're going to make a topic with all the rules, and stuff you need to know.
arite