Redwall: Warlords

Discussion => Turbo Discussion => Topic started by: Shadow on June 28, 2012, 08:57:48 PM

Title: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Shadow on June 28, 2012, 08:57:48 PM
Redwall: Warlords 3.0 Beta
17 of the 32 Warlords in the game are considered active.

44 Warlords have been destroyed, and -41 Warlords have been abandoned.
0 accounts have been disabled by Administration.
There are 7 active Clans.
1,318,186,155 rats have been sold on the market for an average price of $377
305,444,068 weasels have been sold on the market for an average price of $721
284,668,000 stoats have been sold on the market for an average price of $1,435
80,164,226 skiffs have been sold on the market for an average price of $2,210
20,227,744,525 food has been sold on the market for an average price of $13

1. Sev (#15)
$846,420,559 with 35,770 Acres

2. Snowy Fir (#11)
$751,437,743 with 34,382 Acres

3. The Hounds of Ulster (#14)
$418,760,788 with 77,138 Acres

4. Shadow (#19)
$263,809,995 with 175,409 Acres

5. Russel Howard (#16)
$249,402,574 with 31,187 Acres

6. Change in the Air (#13)
$101,521,163 with 47,121 Acres

7. GONDOR (#21)
$82,118,286 with 38,426 Acres

8. The Blue Hordes (#4)
$54,531,211 with 0 Acres

9. Mirridross (#20)
$43,124,329 with 24,768 Acres

10. Greeneyes (#23)
$24,657,057 with 14,477 Acres

11. Remus (#32)
$16,407,469 with 18,164 Acres

12. Land Farm (Free Land) (#5)
$15,892,773 with 2,316 Acres

13. Brightback (#7)
$9,381,001 with 1,527 Acres

14. Dragtail (#9)
$8,500,751 with 2,610 Acres

15. Bateye (#6)
$8,119,001 with 1,744 Acres

Most Rats
Sev (#15)
153,641,501 Rats

Most Weasels
Sev (#15)
96,346,667 Weasels

Most Stoats
Snowy Fir (#11)
119,340,740 Stoats

Most Skiffs
The Hounds of Ulster (#14)
13,845,134 Skiffs

Most Food
Russel Howard (#16)
1,505,831,029 Food

Most Cash
Bateye (#6)
11,969,238,783 Cash

Most Leaders
Sev (#15)
4,473,557 Leaders

Most Loyalty
The Hounds of Ulster (#14)
41,393,855 Loyalty

Most Land
Shadow (#19)
175,409 Land

Most Total Offenses
GONDOR (#21)
2,325 Total Offenses

Most Total Defenses
Snowy Fir (#11)
2,005 Total Defenses
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Shadow on June 28, 2012, 09:09:00 PM
That was a fun round once all the random killing stopped and we got on with the battle.
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Wolf Snare on June 28, 2012, 09:30:25 PM
you're used to losing now? you've accepted the inevitable? must admit, you guys did better once you stopped dying every 12 hours
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Wolf Snare on June 28, 2012, 09:31:45 PM
congrats sevah. Ryu is a dragonbeast.
pip controls the weather.
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Sevz on June 28, 2012, 10:06:28 PM
pity I didn't get to make a last move. Thanks Ryu Snare and Pippin for making it fun.
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Gen. Volkov on June 28, 2012, 11:48:54 PM
That was an interesting round, the two of us against the 5 of you guys.
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Sevz on June 28, 2012, 11:55:04 PM
i used about 60% turns pip and ryu were around 40%, gondors a drifter, doesn't hesitate to hit me if he wants land. I like the guy
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Gen. Volkov on June 28, 2012, 11:56:55 PM
Eh, the 4 of you and one floater I guess then.
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Sevz on June 29, 2012, 02:10:50 AM
excuses excuses, gratz on the third spot
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Shadow on June 29, 2012, 06:22:48 AM
Quote from: Wolf Snare on June 28, 2012, 09:30:25 PM
you're used to losing now? you've accepted the inevitable? must admit, you guys did better once you stopped dying every 12 hours

5 coordinated on 2 semi coordinated, sure. I designed 3.0 to reward coordination and teamwork.
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Pippin on June 29, 2012, 07:24:03 AM
i remember 2 coordinate runs which were the last 2 days

i produced more net on my final run than you guys ended up with but fair play getting 3rd/4th
Title: Re: Turbo Round 59 Immortalization (3.0 Round 5)
Post by: Shadow on June 29, 2012, 07:27:12 AM
That's the thing - 3.0 is a game of the present. The last few days are usually what matters for the win. Nobody stored up much before that because you can't really.