Race Roulette and other new features

Started by The Lady Shael, February 26, 2011, 08:23:18 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Yellow Eyes

I think it would be a great part of the game, regular or turbo. It gives the emperor a lot more power, could even help them run turns, and gives everyone in the game a reason to go after the emperor. I think it would become an interesting strategy, and even out the races even more, by adding that little unknown factor of what the emperor could charge you. It would definitely have to be thought long and hard about before put into play though.

And even so that the emperor doesn't get 100% of the tax you could always add in some random event such as "as your workers were bringing you your tax money, a rat stole 10% of it". So that way he's not going to be getting $20 mill every 10 turns. And you could even have, for example that "cloak networth" (fox?), adjust the amount of tax he has to pay by falsifying the money he has to tax.

This could be really interesting.

Shadow

#46
The idea definitely has potential. However, if you had seen the emp we created not too long ago, you would not have wanted to have to pay Holby tax ^_^


see here

<=holbs-.. ..-holbs=> <=holbs-..