Redwall: Warlords

Discussion => Reg Discussion => Topic started by: Sevz on August 19, 2012, 05:29:47 AM

Title: The Almighty Power of WAR Clan
Post by: Sevz on August 19, 2012, 05:29:47 AM
1   ?    Aspiring Ruler of Hope- Utopia (#252)   225,983   $462,681,779   -WAR-   Rat   Northlands
*2   ?    Satan Baby, Satan (#774)   129,682   $397,641,293   -WAR-   Lizard   Southsward
*3   ?    Ruler of Conjuration (#21)   58,630   $254,187,792   -WAR-   Marten   Mossflower
4   ?    Ruler of Thunder (#369)   49,391   $243,002,140   -WAR-   Wolf   Mossflower
5   ?    Blademort (#508)   87,783   $226,688,405   -WAR-   Rat   Mossflower
6   ?   Aarak (#298)   47,501   $218,129,837   -WAR-   Wolf   Mossflower
7   ?   Ticombra (#759)   86,421   $217,288,656   -WAR-   Ferret   Northlands
8   ?   Lord Bloodwrath (#22)   49,919   $207,706,984   SWF (War)   Wolf   Southsward
9   ?   The Hounds of Ulster (#7)   46,015   $195,627,330   None   Wolf   Mossflower
10   ?   Krowdon (#50)   29,005   $105,453,363   VC   Fox   Mossflower

Every member is greatly appreciated
Title: Re: The Almighty Power of WAR Clan
Post by: Firetooth on August 19, 2012, 06:58:03 AM
You do know they're the only people playing atm, right?

Aspiring Ruler of Hope- Utopia (#252)
Turns (?)   242 (max 450)
Turns Stored (?)   0 (max 150)
Rank (?)   #1
Workers (?)   497,558
Acres (?)   225,983
Cash (?)   $664,813,461
Food (?)   802,135,698
Loyalty (?)   14,888,692
Networth (?)   $462,681,779
      
Location (?)   Northlands
Race (?)   Rat
Health (?)   100%
Tax Rate (?)   11%
Rats (?)   90,341,083
Weasels (?)   22,673,107
Stoats (?)   30,446,107
Skiffs (?)   8,670,148
Leaders (?)   5,993,584

Not even very impressive.
Title: Re: The Almighty Power of WAR Clan
Post by: Wolf Snare on August 19, 2012, 08:09:04 PM
someone fix my account please. havent been able to log in for months
Title: Re: The Almighty Power of WAR Clan
Post by: Death on August 19, 2012, 09:16:37 PM
It is pretty stagnant, only real action I've seen so far is when I found someone loaded with resources on poor defenses and sacked them for a surprising sum of cash and food... and all they did was go into vacation mode. Like, yeah, awesome, wait me out. It'll work but how boring is that?
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on August 19, 2012, 11:03:57 PM
QuoteYou do know they're the only people playing atm, right?

Well, Shadow and I are playing, which is the main reason WAR clan doesn't have anyone over 1 bil NW.
Title: Re: The Almighty Power of WAR Clan
Post by: windhound on August 19, 2012, 11:42:46 PM
Quote from: Wolf Snare on August 19, 2012, 08:09:04 PM
someone fix my account please. havent been able to log in for months

I'd love to, if you'd contact me... 
I've had Sevz message me saying your account is messed up, but that doesn't really do much -- I've told him to let you know you need to contact me.  I glanced at it in the db and I don't see anything amiss.
Title: Re: The Almighty Power of WAR Clan
Post by: Neji Hyuga on August 19, 2012, 11:46:18 PM
yes  you/shadow are very persistent in breaking our locks. but i take no joy in dominating an inactive server. so i appreciate your efforts its fun honestly. No lie shadow and volkov are amazing leader players and keep us at bay. so cheers to all the hardwork on both sides

remember help the newbies when ya can

hmm so does this mean snare is back in reg?

awwwwwwwwesooooooooome!!!!!
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on August 19, 2012, 11:58:31 PM
Quoteyes  you/shadow are very persistent in breaking our locks. but i take no joy in dominating an inactive server. so i appreciate your efforts its fun honestly. No lie shadow and volkov are amazing leader players and keep us at bay. so cheers to all the hardwork on both sides

LOL. Thanks, and well said.
Title: Re: The Almighty Power of WAR Clan
Post by: Rakefur on August 20, 2012, 07:13:46 AM
Quote from: Neji Hyuga on August 19, 2012, 11:46:18 PM
yes  you/shadow are very persistent in breaking our locks. but i take no joy in dominating an inactive server. so i appreciate your efforts its fun honestly. No lie shadow and volkov are amazing leader players and keep us at bay. so cheers to all the hardwork on both sides
That's pretty much it. Am looking forward to moar suicides...lol
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on August 20, 2012, 10:49:22 AM
Quote from: Wolf Snare on August 19, 2012, 08:09:04 PM
someone fix my account please. havent been able to log in for months

Details please! (Also your last login was 20 days ago).
Title: Re: The Almighty Power of WAR Clan
Post by: Shores of Tripoli on August 24, 2012, 02:40:05 PM
Quote from: Death on August 19, 2012, 09:16:37 PM
It is pretty stagnant, only real action I've seen so far is when I found someone loaded with resources on poor defenses and sacked them for a surprising sum of cash and food... and all they did was go into vacation mode. Like, yeah, awesome, wait me out. It'll work but how boring is that?

That would be me, lol. How much did you get?
Title: Re: The Almighty Power of WAR Clan
Post by: Death on August 24, 2012, 03:19:49 PM
I'm not really sure but it was a solid 250mil cash and 50mil food+ per sack, you were/are loaded, lol.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on August 24, 2012, 05:37:54 PM
WAR never recovered from the beating volk and I dished out a few months ago.

Title: Re: The Almighty Power of WAR Clan
Post by: Ian2424 on August 24, 2012, 05:56:56 PM
That, or we just went inactive. Lol
Title: Re: The Almighty Power of WAR Clan
Post by: Durza on August 24, 2012, 10:28:57 PM
Quote from: Ian2424 on August 24, 2012, 05:56:56 PM
That, or we just went inactive. Lol

I blame inactivity
Title: Re: The Almighty Power of WAR Clan
Post by: Shores of Tripoli on August 25, 2012, 03:50:41 PM
Quote from: Death on August 24, 2012, 03:19:49 PM
I'm not really sure but it was a solid 250mil cash and 50mil food+ per sack, you were/are loaded, lol.
yup, defiantly me. I was messing around on painted one for like 15 turns, just building markets, foragers, and huts and earning loyalty on all my turns. I just stayed at like 40k land and revolted every once in a while. I mostly play turbo so I was just goofing off.
Title: Re: The Almighty Power of WAR Clan
Post by: Death on August 26, 2012, 12:26:56 AM
That's good to know, robbing someone at random for that much did seem kind of messed up.
Title: Re: The Almighty Power of WAR Clan
Post by: Shores of Tripoli on August 26, 2012, 07:28:50 AM
 15 runs*, not 15 turns
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on August 29, 2012, 08:33:51 PM
Your clan net has been about halved since you posted this thread.

Would be nice if other people took their land though.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 07, 2012, 08:58:02 AM
oh that's cos I chucked 25b food on the market and a bunch of troops. Re surge is the key. Now you ladies are going down cos I'm taking the land and emping next week
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 08, 2012, 06:52:55 PM
nope
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 08, 2012, 07:03:45 PM
Quoteoh that's cos I chucked 25b food on the market and a bunch of troops. Re surge is the key. Now you ladies are going down cos I'm taking the land and emping next week

Well, you took the land, anyway. Didn't hold it, but you did take it.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 10, 2012, 10:11:59 AM
Cost you a fair bit taking it and i'm fully rich fully sick mate. I'm gonna try again and again til i'm gone. Then I'll drop acres and hit protection for a few months.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 10, 2012, 04:24:52 PM
Right.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 11, 2012, 02:24:28 AM
Quote from: Gen. Volkov on September 10, 2012, 04:24:52 PM
Right.
Don't be rude
9.7 hours ago   You find The Hounds of Ulster (#7) attempting to view your army!
I'll give you info since you fail. I've got more cash more loyalty, more food, land, leaders, rats, weasels, stoats, skiffs, networth, market,  attacks, defences, ratio and everything is than you. The only thing you can compete with me on is turncount.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 11, 2012, 03:31:49 PM
I doubt I've run even 1/4 of the number of turns you have. As for all your other claims, I A) don't care, and B) we still broke you.
Title: Re: The Almighty Power of WAR Clan
Post by: Ian2424 on September 11, 2012, 08:17:05 PM
Um, wasn't this supposed to be a topic about the -WAR- clan?
Title: Re: The Almighty Power of WAR Clan
Post by: Death on September 12, 2012, 05:32:50 PM
Quotejust to make sure you guys dont welcome me with open arms in case i try to, im suiciding with all our net

Don't flatter yourselves too much, Volky and Shadow.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 12, 2012, 11:07:30 PM
Yeah, I know Ryu deleted. You still didn't have all that much even before he did though.
Title: Re: The Almighty Power of WAR Clan
Post by: Death on September 13, 2012, 04:32:50 AM
WE WERE RULERS :'(
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 13, 2012, 09:55:54 PM
Quote from: Sevz on September 11, 2012, 02:24:28 AM
Quote from: Gen. Volkov on September 10, 2012, 04:24:52 PM
Right.
Don't be rude
9.7 hours ago   You find The Hounds of Ulster (#7) attempting to view your army!
I'll give you info since you fail. I've got more cash more loyalty, more food, land, leaders, rats, weasels, stoats, skiffs, networth, market,  attacks, defences, ratio and everything is than you. The only thing you can compete with me on is turncount.
Ruler of Conjuration (#21)
Turns   242 (max 450)
Turns Stored   0 (max 150)
Rank   #2
Workers   477,735
Acres   232,103
Cash   $26,594,796,333
Food   29,162,200,291
Loyalty   214,866,211
Networth   $765,308,019
      
Location   Mossflower
Race   Marten
Health   100%
Tax Rate   11%
Rats   9,811,873
Weasels   2,577,327
Stoats   4,144,582
Skiffs   1,208,875
Leaders   20,646,540

Just food actually
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 19, 2012, 06:14:53 AM
Do it again if ya can you caught me after I dropped in net  :D

I left behind some land for you all to play with cos i'm a nice guy didn't wanna spoil things but mark my words soon as my ratio is knocked i'm gonna regrab all the acres in the and build up huge defences
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 19, 2012, 06:39:19 PM
Your Leaders are shamed by your attack on such a weak opponent. Many desert!
Missions: Success
You have embezzled $6,104,087,783 from your enemy's treasury!
...but only partially.
Thanks Volkov. Having fun breaking me? MWOAHHAHAHAHA. I'm winning
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 20, 2012, 12:22:10 AM
Yes, well, I deliberately did not drop land after my run. Otherwise, you could not have stolen from me. Frankly, it's so easy to break you and I am making so much cash, I was hoping you'd try to steal more, leaving me maxed on 150k acres. But then I doubt you could have stolen from me more than a few times, simply because the massive ratio we gave you when we broke you would have disappeared. How many leaders did you lose doing that, anyway?
Title: Re: The Almighty Power of WAR Clan
Post by: Death on September 20, 2012, 02:38:34 AM
Produce less T1, more T3, gotcha.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 20, 2012, 05:37:42 AM
Leaders (?)   25,176,719
Land: 90,524

Even with your improved ratio I could steal if it was worth it. I'd rather poison in spite knowing you'll never be able to poison me back cos i'm heaps good.
You can't break me either. Without Shadow I'd put you down then open attack ops on you to wipe you right out. The only way you'll ever get the better of me is with those dirty suiciding tactics tag teaming me and I'm not clanned so it's unlikely even 22 suicides from shadow then you on ratio will cover the gap of my skills versus yours to open attack ops.
You noticed me getting further and further away?

I'm getting smart mouthed on purpose so do something Lamb of Volkov
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 20, 2012, 04:13:20 PM
QuoteEven with your improved ratio I could steal if it was worth it. I'd rather poison in spite knowing you'll never be able to poison me back cos i'm heaps good.You can't break me either. Without Shadow I'd put you down then open attack ops on you to wipe you right out. The only way you'll ever get the better of me is with those dirty suiciding tactics tag teaming me and I'm not clanned so it's unlikely even 22 suicides from shadow then you on ratio will cover the gap of my skills versus yours to open attack ops. You noticed me getting further and further away?

You're funny. Of course I can break you. It's just more expensive for me than shadow, because Shadow is running stoat and I am running wolf. Stoat has the nice 25% bonus to attack. As for me without shadow, what I think you mean is that if I was against you, Death, Aarak and whoever you still have helping you all by myself, you'd be beating me down to low land. You would not be able to open atk ops on me though, no matter how good you think you are. You'd lose all your leaders in the first few attacks, and then you'd have the same leader total that I do. Even murdering me at 1% wouldn't help you too much, as you'd swiftly lose leaders to the point that you couldn't anymore, and I would not lose all that many leaders. Even if you did though, you'd hurt yourself at least as bad doing it as you hurt me. Also, given that you are receiving far more help than I am, I'm not too impressed with your so-called "skills". If shadow and I had a competent indier, we'd be miles ahead of you, and would have already locked the land. Oh, and as for you getting further away... not really, no. Our nw has been roughly keeping pace with yours. Besides, you're mostly food.

Quote
I'm getting smart mouthed on purpose so do something Lamb of Volkov

Was under the impression that I already had done something. Several somethings in fact.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 21, 2012, 03:05:38 AM
HAHAHA, So clueless
I don't need any help to be up top spot, you say i'm mostly food but you don't understand that I'm packing loyalty and cash so your not catching me at all.
The food net is a gap to create desertions. Light defence just enough to force the breaker to use more than they should and eventually drain out before I spend up on a landlock on top of my foodnet ouch

Yes I can smash you down beyond what you understand how to do. I don't do things the same way as you Volkypoohs. You ain't teaching me anything here btw. I can drop networth any time I want opposed to you who can't jump enough to catch up. This gives me the ability to time my takedowns.
You haven't done anything to damage me so stop giving yourself false impressions.

Maybe from now on I'll reject all offers of aid. WINDY> Please disable my account from receiving any aid. Let me still send out It'd be good to prove a point here
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 21, 2012, 11:06:20 PM
Pretty confident for a guy who's now lost to me, twice, in duels. I'm not impressed Sevah, nor do I buy this "I know more about the game than you do" line of BS you are spouting. If you want to stop your account from receiving aid, go right ahead, it will just make it that much easier for Shadow and I to beat you down.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 22, 2012, 09:45:06 AM
You've never beat me, learn to count and be honest with yourself. Saying you won doesn't make it true. You lost in ways you can't comprehend and that's the sad part.

You were no competition in my honest opinion. Both times YOU took FAR more DAMAGE. The first duel you were so far behind I gave up (You won sympathy not the fight).
This duel you were so far behind I went to vacation letting you catch up while I was busy then you declare that your own victory?
Because you had Shadow suicide me then you murder/poison me to the point I STILL had more than both of you combined?
That's not a win. I came back and smashed you senseless some more. I always know what your doing and where you're at. I never dropped below your net or failed breaking with troops or leaders. My fox stole your wolfs cash without suicides.

Not to mention you disgraced the rules of the bout for 3weeks from the first day of the duel and made excuses when you died. DUDE Why were you in a clan a month after agreeing to 1 on 1? You would of stayed in the clan if you didn't die and I was patient gave you 3 warnings before your whole clan was destroyed. Isn't that game over? You actually died after agreeing to duel? Where is that clan you said we didn't destroy because the technicality that one or two were on protection?
You lost many times by default with your failure to penetrate my defences 3 consecutive runs in a row.

I wouldn't argue if I wasn't right.
Watch your back I'm going to wipe you out for believing your own lies.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 22, 2012, 09:49:07 AM
Ladies and gentlemen: Sevs, who posts the same post all day every day.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 22, 2012, 12:07:10 PM
It's the only way to get it through his thick head and I like rubbing it in
Title: Re: The Almighty Power of WAR Clan
Post by: Firetooth on September 22, 2012, 05:33:31 PM
[n/a]
Title: Re: The Almighty Power of WAR Clan
Post by: Sharptooh on September 22, 2012, 05:34:47 PM
Well, I guess some things never change . . .
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 22, 2012, 06:06:59 PM
QuoteYou've never beat me, learn to count and be honest with yourself. Saying you won doesn't make it true. You lost in ways you can't comprehend and that's the sad part.

You were no competition in my honest opinion. Both times YOU took FAR more DAMAGE. The first duel you were so far behind I gave up (You won sympathy not the fight).
This duel you were so far behind I went to vacation letting you catch up while I was busy then you declare that your own victory?
Because you had Shadow suicide me then you murder/poison me to the point I STILL had more than both of you combined?
That's not a win. I came back and smashed you senseless some more. I always know what your doing and where you're at. I never dropped below your net or failed breaking with troops or leaders. My fox stole your wolfs cash without suicides.

Not to mention you disgraced the rules of the bout for 3weeks from the first day of the duel and made excuses when you died. DUDE Why were you in a clan a month after agreeing to 1 on 1? You would of stayed in the clan if you didn't die and I was patient gave you 3 warnings before your whole clan was destroyed. Isn't that game over? You actually died after agreeing to duel? Where is that clan you said we didn't destroy because the technicality that one or two were on protection?
You lost many times by default with your failure to penetrate my defences 3 consecutive runs in a row.

I wouldn't argue if I wasn't right.
Watch your back I'm going to wipe you out for believing your own lies.

Define irony: Lying more times than the person you are accusing of lying has ever lied, in one post.

The fact of the matter is, you lost Sevah. I've explained why multiple times, and despite all your protestations and lie-filled posts to the contrary, it's still true. Get used to it. You lost, to me, twice.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 22, 2012, 06:08:55 PM
Cue countdown until Sevs argument is repeated verbatim.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 23, 2012, 01:10:35 AM
QuoteWatch your back I'm going to wipe you out for believing your own lies.

I think you meant, "I'm going to go on vaca again, because I know I can't beat you."
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 23, 2012, 02:30:21 AM
We dueled + you died = I win
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 23, 2012, 08:24:30 AM
Hahaha and you vacate again just as soon as you get some leaders killed. Some things never change.

EDIT: and you're still active on turbo, you aren't even pretending this is anything except you being scared. Awesome.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 23, 2012, 02:46:36 PM
QuoteWe dueled + you died = I win

We didn't actually "duel" + you broke every rule of what a duel is supposed to be + you went on vaca = You lose
Title: Re: The Almighty Power of WAR Clan
Post by: Death on September 23, 2012, 03:33:56 PM
OKAY SHADOW AND VOLKOV LET'S OUTEMP HIM
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 23, 2012, 03:43:43 PM
let's
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 24, 2012, 01:51:05 AM
It's true I'm running scared with a 5x advantage. What's losing leaders got to do with it? I had 90k and 27million leaders full turns and I know how to preserve myself so I'd only lose to around 20m before I regenerated more.

Went on protection because the land was spread and I really couldn't be bothered playing both servers plus this is the only way Volkov can get into first so lap it up ladies.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 24, 2012, 08:03:55 AM
Well at least you admit that you are vacating for defense and nothing else. Mark of a skilled player. And you wonder why nobody takes you seriously.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 25, 2012, 10:19:58 AM
To be honest I'm just not so dedicated. Been playing consistently for a fair while may aswell quit while I'm ahead or I'd be dropping down with the pack aimlessly for even longer. I'll come back with a refreshed concise approach when I'm ready. Not harming anyone in vacation mode at least.
Good luck everyone and be well
Title: Re: The Almighty Power of WAR Clan
Post by: Firetooth on September 25, 2012, 10:40:30 AM
So Volk wins?
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 25, 2012, 02:40:46 PM
It's on pause, we'll continue this when the tables are even. Volkov hasn't attacked me in months and he's got nothing special. Couldn't break me if he tried and my armies ashamed of themselves when they attack the second ranked warlord

Build up while i'm on holidays  >:D
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 25, 2012, 02:53:47 PM
Translation: my leaders were low and I didn't want Volkov to poison all my net away so I went into vacation mode even though I'm still here.
Title: Re: The Almighty Power of WAR Clan
Post by: Firetooth on September 25, 2012, 04:06:32 PM
Quote from: Sevz on September 25, 2012, 02:40:46 PM
It's on pause, we'll continue this when the tables are even. Volkov hasn't attacked me in months and he's got nothing special. Couldn't break me if he tried and my armies ashamed of themselves when they attack the second ranked warlord

Build up while i'm on holidays  >:D
The way I understand a duel, you can't just "go on pause." Also from most scenarios irl involving two individuals/teams, pulling out even if winning usually means your opponent wins by default.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on September 26, 2012, 01:11:12 AM
LOL. Shadow speaks the truth.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 26, 2012, 11:30:09 AM
3 days, 13.3 hours ago   You find Shadow (#4) losing a fight with your leaders!   You killed 976490 Leaders, losing 188,008 Leaders in the process. xMax
3 days, 13.7 hours ago   You find Shadow (#4) attempting to view your army!
Quote from: Shadow on September 25, 2012, 02:53:47 PM
Translation: my leaders were low and I didn't want Volkov to poison all my net away so I went into vacation mode even though I'm still here.
LMAO, This happened after I hit vacation. Again. Is this all you can do? Where's your technique?
Failed leader attacks is a dirty move but glad your using teamwork
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 26, 2012, 12:15:53 PM
And look at that, as soon as you are out of immediate danger, you come out of vacation.
Title: Re: The Almighty Power of WAR Clan
Post by: Firetooth on September 26, 2012, 01:13:21 PM
Volk still already won this when Sevz vaca'd anyway.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 26, 2012, 01:48:16 PM
Yea this isn't even about that anymore, Sevs is just being awful.
Title: Re: The Almighty Power of WAR Clan
Post by: Firetooth on September 26, 2012, 02:10:40 PM
That's hardly a surprise though haha.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 28, 2012, 08:23:29 AM
Jealousy's a curse
Your Notice: Best rate
Missions: Success
$65,695,883,698 Cash
50turns ;)

Most Recent
Missions: Success
$51,640,607,437 Cash
Rationing loyalty

Not sure why you ladies are thinking your good when ya's barely effect me. You all forced me to come back then I'm still awful? Can't play can't vacate gotta drop to your levels. What difference was the danger? I never knew you suicided me til I came back after getting forced to prove myself. That put me on 173ratio thanks shadow bruv, you know i can't check the scores from vaca didn't know the landscape
Problem for you punks now i'm an angry warlord with 3 average skilled below the belt targets in my sites. No rules apply here you can't take me out with skills gotta double team fail a bunch of attacks to still fail even getting me. I can be dirty and weak too the main ingredient is timing.
We'll see who ends up top of the leaderboard with it all. HAHAHA. Peace out.

Shadow, mod for langauge
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on September 28, 2012, 09:04:59 AM
Language, Sevs. You know the rules.

QuoteI can be dirty and weak too the main ingredient is timing.
Kinda like how you time a vacation to avoid being hittable during our next run?

Anyway, nobody said you couldn't play, they said that vacating for defense is pathetic.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on September 28, 2012, 11:16:41 AM
 vacated for a break not for defence.
The Hounds of Ulster (#7)
Turns (?)   8 (max 450)
Turns Stored (?)   133 (max 150)
Rank (?)   #1
Workers (?)   251,639
Acres (?)   81,839
Cash (?)   $215,650,468,292
Food (?)   20,777,789,174
Loyalty (?)   39,057,283
Networth (?)   $581,973,726
Location (?)   Mossflower
Race (?)   Wolf
Health (?)   100%
Tax Rate (?)   10%
Rats (?)   2,031,627
Weasels (?)   2,058,919
Stoats (?)   2,040,139
Skiffs (?)   2,090,860
Leaders (?)   14,188,294
0.6 hours ago   The Hounds of Ulster (#7) attacked you!   You held your defense and your enemy was repelled, but you lost:
150,753 Stoats
You managed to destroy:
157,288 Stoats
0.7 hours ago   You find The Hounds of Ulster (#7) attempting to view your army!

You win this battle.  NOT
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 02, 2012, 03:41:46 AM
0.1 hours ago    You find Ruler of Conjuration (#21) losing a fight with your leaders!    You killed 933696 Leaders, losing 62,130 Leaders in the process.
0.1 hours ago    You find Ruler of Conjuration (#21) losing a fight with your leaders!    You killed 1005686 Leaders, losing 200,776 Leaders in the process.
0.1 hours ago    You notice Ruler of Conjuration (#21) trying to poison your food!
0.2 hours ago    You find another warlord viewing your stats!

Oh, irony.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on October 02, 2012, 07:11:16 AM
Haha that's exactly what happened last time we had this argument.

Claims suicides are cheating, uses suicides just shortly after actually cheating.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on October 03, 2012, 02:10:59 AM
Really? Are you 2 allowed to complain about this?

What is the only successful moves you both have done for the last year? Teamwork suicides. Apart from that you both haven't really made much or done any legitimate damage right? You can't play with skills so you use these dirty Suicides to weaken someone's leaders then the other guy throws on some poisons. Whenever I said anything you both make excuses for being unethical and destroying other peoples hard work with a clear loophole. Innocent players who are simply landgrabbing and working in a team. Now we have under 15 active players because they just don't bother playing where everytime they've grown big they've had a cheat used against them to wipe out everything.
You both aren't even feeling guilty because you lie to yourselves and think it's acceptable. Blame someone else for events you don't understand. 2man suicides are way easier than 1man doing the suicides then recovering leaders and also doing the poisons plus safeguard while making more profit than you both combined.

The difference is your mindless maximum suicides aid away your stuff so you got nothing to lose and get the other guy to do the damage is pathetic. When you both think it's acceptable then maybe you need a taste of your own medicine. It was only a week ago I foiled your attempts on me today your being hypocrites. Who are you to go pick flaws with me for retaliation? It is just that. Retaliation.
If I saw you both on high networths from hard work I'd use my wits to take you out without failing a single attack. This is beyond the point of simply taking down someone because they're doing good. This is taking down the work of 2 players who used dirty tactics to get where they are and ruined the game for the entire server along the way. It's a statement. The amount of networth you've destroyed by FAILING attacks to create an opening is 50x what you both made yourselves.
Have you tallied it up?
What you don't mention is that I never suicided anyone else and why?

Right now your both complaining out of fear. Fear of having the same treatment that you've given so many others.
Your attitudes are the equivalent of an alcoholic insulting someone trying his first beer.
Don't judge me when I do what you've done a hundred times. You deserve this.
~~~~~~~~~~~~~
Quote from: Sevz on September 28, 2012, 08:23:29 AM
Problem for you punks now i'm an angry warlord with 3 average skilled below the belt targets in my sites. No rules apply here you can't take me out with skills gotta double team fail a bunch of attacks to still fail even getting me. I can be dirty and weak too the main ingredient is timing.
Did you read this? I'll translate it in retard laymen terms
You suicided me after I hit vacation then called me names for going on vacation like I knew? So I say I'll be playing by the same rules as you, what's unclear or ironic?
Title: Re: The Almighty Power of WAR Clan
Post by: Shoot on October 03, 2012, 05:42:36 AM
I'm going to have to agree with Sevah about the tactic. It's cheap, it takes no skill, and worst of all, there is no possible way to defend against it no matter what you do or how good you are at the game. How on earth is anyone ever going to sit in first for 10 days to become emperor when all that needs to be done to prevent it is leader suicides, then someone spams murder/poison to knock them out of the lead and ruin all their work in the process?
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 03, 2012, 06:19:44 AM
Quote from: SevahReally? Are you 2 allowed to complain about this?

We aren't complaining, we're laughing at you.

QuoteWhat is the only successful moves you both have done for the last year? Teamwork suicides. Apart from that you both haven't really made much or done any legitimate damage right? You can't play with skills so you use these dirty Suicides to weaken someone's leaders then the other guy throws on some poisons. Whenever I said anything you both make excuses for being unethical and destroying other peoples hard work with a clear loophole. Innocent players who are simply landgrabbing and working in a team. Now we have under 15 active players because they just don't bother playing where everytime they've grown big they've had a cheat used against them to wipe out everything.

That is not what we have done, and you very well know it. Shadow and I have been targeted, by you and your cronies, for months now. We have retaliated in appropriate fashion to that. As to driving away players, that is utter drivel. As is the claim that we are cheating by using the tactic. The only one who could actually be accused of cheating would be you, once again, for abusing the vaca function.

Quote
You both aren't even feeling guilty because you lie to yourselves and think it's acceptable. Blame someone else for events you don't understand. 2man suicides are way easier than 1man doing the suicides then recovering leaders and also doing the poisons plus safeguard while making more profit than you both combined.

Of course we don't feel guilty, we've never claimed suicides are anything other than another game tactic. YOU are the on who has been calling them cheating and the like.


QuoteThe difference is your mindless maximum suicides aid away your stuff so you got nothing to lose and get the other guy to do the damage is pathetic. When you both think it's acceptable then maybe you need a taste of your own medicine. It was only a week ago I foiled your attempts on me today your being hypocrites. Who are you to go pick flaws with me for retaliation? It is just that. Retaliation.

Translation: I went into vaca then aided away my stuff to one of my cronies so I can continue my mindless targeting of Shadow. We never asked or wanted to be your enemies Sevah, you did that to yourself, so calling this retaliation is well and truly laughable.

QuoteIf I saw you both on high networths from hard work I'd use my wits to take you out without failing a single attack.

Yes, just like you have tried to do to me, when I went and created 500 mil of my OWN NW. Oh wait, no you didn't, you used suicides because you can't get through my leader defenses. LOLOLOL. I'm not complaining, I'm just laughing at what a hypocrite you are. You claim something is cheating when it's used against you, but have no problem using it yourself should the situation permit. Then you have the sheer gall to claim that the people you are using the tactic that YOU CONDEMN somehow deserve it because they have been a thorn in your side ever since you decided to make them enemies. I personally don't care whether you violate your own supposed ethical code or not Sevah, I just think its funny when you do.

Quote
Right now your both complaining out of fear. Fear of having the same treatment that you've given so many others.
Your attitudes are the equivalent of an alcoholic insulting someone trying his first beer.
Don't judge me when I do what you've done a hundred times. You deserve this.

Nope, not in the least out of fear. I just think its funny when you break your own rules and then try to justify being a hypocrite. You use suicides whenever the situation permits, and you complain when they are used against you in turn. I find this extremely funny.

Quote
You suicided me after I hit vacation then called me names for going on vacation like I knew? So I say I'll be playing by the same rules as you, what's unclear or ironic?

I'm quite sure you knew something was coming. We had hardly been quiescent. You went on vaca to avoid what we were going to do to you, simple as that. So we rightfully called you on it. Especially since I'm fairly certain the suicides were more than 12 hours before you went on vaca. If you are going to be all sensitive about it, well, I don't really care, but I will still call you on being a hypocrite.

Quote from: ShootI'm going to have to agree with Sevah about the tactic. It's cheap, it takes no skill, and worst of all, there is no possible way to defend against it no matter what you do or how good you are at the game. How on earth is anyone ever going to sit in first for 10 days to become emperor when all that needs to be done to prevent it is leader suicides, then someone spams murder/poison to knock them out of the lead and ruin all their work in the process?

Actually suicides need to be done when the warlord is clanned to really be effective. Unclanned warlords can only be hit with a max of 21 suicides, and they don't do enough damage to allow open atk ops to work, so you can't spam them with murders or poisons. You have to wait for them to unmax, and unless they can't unload the net for some reason, the other player has plenty of time to salvage the situation before you can do anything but minor damage.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on October 03, 2012, 07:08:14 AM
Quote from: Gen. Volkov on October 03, 2012, 06:19:44 AM
Quote from: SevahReally? Are you 2 allowed to complain about this?

We aren't complaining, we're laughing at you.
Pretty much this. You were the one who said suicides were cheap, and then you used them. The level of double standard is hilarious, all the more so because I am pretty sure you actually cannot see it yourself. The lack of self-awareness is astounding.


Quote from: Shoot on October 03, 2012, 05:42:36 AM
I'm going to have to agree with Sevah about the tactic. It's cheap, it takes no skill, and worst of all, there is no possible way to defend against it no matter what you do or how good you are at the game. How on earth is anyone ever going to sit in first for 10 days to become emperor when all that needs to be done to prevent it is leader suicides, then someone spams murder/poison to knock them out of the lead and ruin all their work in the process?
Incidentally, this is entirely untrue. There have been many, many emps of reg, and all of them had to deal with suicides. In fact, there was a time when it was a well-accepted tactic (pretty much Sevs is the only person who complains about them, he just does it really loudly).
Title: Re: The Almighty Power of WAR Clan
Post by: Death on October 04, 2012, 03:15:26 PM
Since when am I a cronie?
Title: Re: The Almighty Power of WAR Clan
Post by: Kilkenne on October 04, 2012, 03:48:04 PM
Conventional troop stacking hasn't been viable to break an emperor since about 2005. I don't know why anyone would expect to ~not~ be suicided.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 05, 2012, 01:39:11 AM
QuoteSince when am I a cronie?

Since you started working with Sevah?
Title: Re: The Almighty Power of WAR Clan
Post by: Shoot on October 06, 2012, 12:45:28 AM
Quote from: Shadow on October 03, 2012, 07:08:14 AM
Quote from: Shoot on October 03, 2012, 05:42:36 AM
I'm going to have to agree with Sevah about the tactic. It's cheap, it takes no skill, and worst of all, there is no possible way to defend against it no matter what you do or how good you are at the game. How on earth is anyone ever going to sit in first for 10 days to become emperor when all that needs to be done to prevent it is leader suicides, then someone spams murder/poison to knock them out of the lead and ruin all their work in the process?
Incidentally, this is entirely untrue. There have been many, many emps of reg, and all of them had to deal with suicides. In fact, there was a time when it was a well-accepted tactic (pretty much Sevs is the only person who complains about them, he just does it really loudly).

I admit I haven't been here that long, but I really don't see how that tactic can even be defended against viably given how the game is set up. From what I've observed, missions and failed hits do not count on the hit limit here so the hit limit is not even a limiting factor there.

I assume the leader attack is similar to the stock promisance wizard fight which requires a leader/hut ratio to suicide rather than a leader/land ratio on your opponent to be able to kill leaders, which is trivial by demolishing huts as you suicide your leaders into them to maintain that ratio. Seeing as Shadow did a good deal of suicides on Sevah before his vacation triggered, I suspect this is the case.

Leaders are limited by how much land is in the game - no matter how much of anything else you have, and no matter how much time you spend on building yourself up, there are only so many leaders one can have at a given time. With enough suicides, you'll eventually drop their leader count low enough to where another person can murder/poison all the networth away, and I don't think there is a way to stop suicides from occuring unless you outnet everyone else severely resulting in the 'warlord too large' message, which is not practical. If the leader loss formula in failed leader attack is the same as the stock promisance code, then both sides lose a set percentage of their leaders, without even taking ratios into consideration, which effectively allows for somebody to suicide with a single hut with 100 leaders for full damage.

In any case, to me, it is a deal breaker and makes reg unplayable. Why would a rational person want to spend the time to hoard up enough military and resources to try to get into the lead or help a friend get into the lead when all that needs to be done is 1 person of any size throws a bunch of leader suicides and the next follows up with murder/poison spam to ruin everything? Sitting in the lead for 10 full days is a hard enough achievement as it is even without having to worry about a terribly faulty game mechanic being exploited to ruin your efforts. I really haven't seen a good reason as to why this mechanic exists in its current form other than "everyone else does it" or "it's the only [read: easy] way".

Just my 2 cents. Maybe it's just better to agree to disagree at this point.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 06, 2012, 06:23:01 AM
QuoteI admit I haven't been here that long, but I really don't see how that tactic can even be defended against viably given how the game is set up. From what I've observed, missions and failed hits do not count on the hit limit here so the hit limit is not even a limiting factor there.

Incorrect. That's Turbo. In reg, failed attacks count towards the hit limit. Also, we do not have the stock wizard fight setup most promisance games have. Essentially you are basing your entire chain of reasoning on a false premise. Reg is not unplayable, and leader suicides can be defended against. You are completely and absolutely wrong, and you should ask questions about the game, so you know what you are talking about, before you weigh in uninformed like this and make yourself look foolish.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on October 06, 2012, 08:38:57 AM
None of what you posted is true:

QuoteI admit I haven't been here that long, but I really don't see how that tactic can even be defended against viably given how the game is set up. From what I've observed, missions and failed hits do not count on the hit limit here so the hit limit is not even a limiting factor there.
Suicides count toward hitlimit. You can only do 21 in a row. This typically kills on average 30% of the defending leaders, IF you have a substantial number (eg, comparable to the number the defender has) of leaders of your own.

Quote
I assume the leader attack is similar to the stock promisance wizard fight which requires a leader/hut ratio to suicide rather than a leader/land ratio on your opponent to be able to kill leaders, which is trivial by demolishing huts as you suicide your leaders into them to maintain that ratio. Seeing as Shadow did a good deal of suicides on Sevah before his vacation triggered, I suspect this is the case.
RWL is slightly different - you can only kill up to 5x what you lose, but the way it checks it means that you typically do less leader damage than your own losses. So you need at least 20% of your opponent's leaders - an indy player cannot effectively do suicides.

Quote
Leaders are limited by how much land is in the game - no matter how much of anything else you have, and no matter how much time you spend on building yourself up, there are only so many leaders one can have at a given time. With enough suicides, you'll eventually drop their leader count low enough to where another person can murder/poison all the networth away, and I don't think there is a way to stop suicides from occuring unless you outnet everyone else severely resulting in the 'warlord too large' message, which is not practical. If the leader loss formula in failed leader attack is the same as the stock promisance code, then both sides lose a set percentage of their leaders, without even taking ratios into consideration, which effectively allows for somebody to suicide with a single hut with 100 leaders for full damage.
No, you can't suicide with 100 leaders (try it and see.... You'll only kill 1 leader at a time).

Quote
In any case, to me, it is a deal breaker and makes reg unplayable. Why would a rational person want to spend the time to hoard up enough military and resources to try to get into the lead or help a friend get into the lead when all that needs to be done is 1 person of any size throws a bunch of leader suicides and the next follows up with murder/poison spam to ruin everything? Sitting in the lead for 10 full days is a hard enough achievement as it is even without having to worry about a terribly faulty game mechanic being exploited to ruin your efforts. I really haven't seen a good reason as to why this mechanic exists in its current form other than "everyone else does it" or "it's the only [read: easy] way".
Maybe you should actually try the tactic and see how it works before assuming with no evidence that it behaves like you imagine it will?
Title: Re: The Almighty Power of WAR Clan
Post by: Death on October 06, 2012, 12:26:11 PM
I don't really think a failed attack should ever be considered an accepted okay viable tactic. I mean, it's a failed attack, the person doing it failed to use it properly, it should not do anything noteworthy.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on October 06, 2012, 12:37:49 PM
How do you propose damaging a leader player massing resources otherwise? Much less one storing food on the market? (Reg code is deeply broken).

How do other proms you've played at deal with that? Just nerf food net into the ground? Still leaves the problem of cash massing with impunity.

Of course, we could always move 3.0 to reg and make the entire debate academic.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 06, 2012, 05:17:00 PM
QuoteI don't really think a failed attack should ever be considered an accepted okay viable tactic. I mean, it's a failed attack, the person doing it failed to use it properly, it should not do anything noteworthy.

Yes, lets just make leader players completely invulnerable. I'm sure that will work out great.
Title: Re: The Almighty Power of WAR Clan
Post by: Death on October 06, 2012, 05:20:19 PM
Or you could have just fixed the problem instead of using another problem to combat it lol

But yeah, every single other Promisance totally eliminated massing food for networth a really long time ago since it's pretty stupid. It's food, you use it to do stuff, like cash. It isn't intended to be a net source.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 06, 2012, 05:25:44 PM
Doesn't eliminate the problem. People can still mass food or cash and then use it to generate a high NW. I gather from your statements that this is the strategy in every other round-based prom game. Why this should be accepted as viable or denoting skill is beyond me, but whatever, it's irrelevant. Reg isn't round based. Reg never ends, so one could do as Holby and Shadow and Marell did awhile back, and mass up a gigantic amount of cash, and then take over the game. They needed the support of a clan to it, because of suicides, but without suicides, a leader player could do it solo or with a very small team.
Title: Re: The Almighty Power of WAR Clan
Post by: Shadow on October 06, 2012, 05:48:31 PM
Quote from: Death on October 06, 2012, 05:20:19 PM
Or you could have just fixed the problem instead of using another problem to combat it lol

But yeah, every single other Promisance totally eliminated massing food for networth a really long time ago since it's pretty stupid. It's food, you use it to do stuff, like cash. It isn't intended to be a net source.

Well, 3.0 was the solution to literally all of this. You can still get food net there, but massing it just isn't viable. I don't really plan on putting in major changes to reg code except to close obvious holes in the game; balance issues are addressed in 3.0.
Title: Re: The Almighty Power of WAR Clan
Post by: Death on October 06, 2012, 10:00:48 PM
Quote from: Gen. Volkov on October 06, 2012, 05:25:44 PM
Doesn't eliminate the problem. People can still mass food or cash and then use it to generate a high NW.
Lowering the net food gives you does actually address that problem pretty well, it's why everyone else has done it, haha. I mean this is a problem from before the time QMT was even a thing, it's a Prom 1.0 issue. As for people making cash to get a high net... that's Prom. People should be kept in check so that they can't mass a lot of cash in the first place. And I mean, the real screwup here was taking a normal code that was made for storers and putting it up with no resets, that type of thing requires massive changes to the way the game is played and it's never going to work perfectly anyways because nobody plays forever.
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 07, 2012, 06:46:53 AM
QuoteLowering the net food gives you does actually address that problem pretty well, it's why everyone else has done it, haha.

We've actually nerfed food net, twice. The answer always seems to be: MAEK MOAR FOOD.
Title: Re: The Almighty Power of WAR Clan
Post by: Kilkenne on October 07, 2012, 09:47:38 AM
Quote from: Death on October 06, 2012, 10:00:48 PM
nobody plays forever.

General Volkov
Title: Re: The Almighty Power of WAR Clan
Post by: Death on October 07, 2012, 01:48:58 PM
Quote from: Gen. Volkov on October 07, 2012, 06:46:53 AM
QuoteLowering the net food gives you does actually address that problem pretty well, it's why everyone else has done it, haha.

We've actually nerfed food net, twice. The answer always seems to be: MAEK MOAR FOOD.
That... like... uh... wat. Yeah I don't know what to do with that, if you make something not work and people respond by just doing it for longer... god darn.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on October 07, 2012, 02:30:25 PM
Snap out of it Volkov and Shadow. Rude twits not everyone needs to be as daft as you two.

Suicides 21x 3days between runs then the other guy murders all the teamwork a group has worked to acquire? Repeated as a tactic monthly? You think thats how things should be? you made my argument stronger trying to label me from doing it while it's all you've done the last 2 years to everyone who plays
People don't play where the have to play forever and any with over 500m needs to log on twice a day to see if they need to rebuild between runs cos some goose does 21 failed attacks which is coded enough to weaken them for public murders or poisons

It's dirty and you'll get a taste of your own medicine before I quit
Title: Re: The Almighty Power of WAR Clan
Post by: Gen. Volkov on October 07, 2012, 09:17:23 PM
Quote from: DeathThat... like... uh... [What The Ferret]. Yeah I don't know what to do with that, if you make something not work and people respond by just doing it for longer... god [darn].

Neither do we. Hence: Suicides.

Quote from: SevahSnap out of it Volkov and Shadow. Rude twits not everyone needs to be as daft as you two.

Snap out of what? Reality?

Quote
Suicides 21x 3days between runs then the other guy murders all the teamwork a group has worked to acquire? Repeated as a tactic monthly? You think thats how things should be?

A) It doesn't work like that Sevah. I have gone up, in a team setting, against people using suicides and won. It requires actual teamwork. Ask Snare, or Holby, or Ereptor, or anyone else who was part of TBV or Fair Maiden. Just because YOU can't cope with it doesn't mean it's impossible.

Quoteyou made my argument stronger trying to label me from doing it while it's all you've done the last 2 years to everyone who plays

It's bloody well not, and you know it. For most of the last two years I've either been emp or part of a clan supporting an emp.

Quote
People don't play where the have to play forever and any with over 500m needs to log on twice a day to see if they need to rebuild between runs cos some goose does 21 failed attacks which is coded enough to weaken them for public murders or poisons

I think that's what you are really mad about, because you are a store and jump player. 21 suicides is not lethal to any warlord.

QuoteIt's dirty and you'll get a taste of your own medicine before I quit

I'll believe it when I see it, about you quitting I mean.
Title: Re: The Almighty Power of WAR Clan
Post by: Sevz on October 13, 2012, 03:54:26 PM
300k WOOT WOOT

This place is getting crapper. Need admins to up their game