Redwall: Warlords

  • April 20, 2021, 01:42:01 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

RWL Home Page
Check out our page on the Redwall Wiki! Read up on the history of RWL and the people who worked hard to make it what it is today.

Shoutbox

Pages: [1] 2 3 ... 51
  • JesterAverageJoe:
  • How exciting a month this is for Promisance! :D
  • April 03, 2021, 09:48:06 AM
  • windhound:
  • woot
  • April 01, 2021, 07:45:41 PM
  • Uiblis:
  • it's been a while, ill give it q shot
  • April 01, 2021, 12:57:04 PM
  • windhound:
  • Sorry if the site's a little flakey today guys, ASO is having issues with their nameservers.  I've put a fix in, but DNS propogation can take a few hours.
  • April 01, 2021, 09:52:52 AM
  • Ryu:
  • You should sign up this round Uiblis. You run a pretty mean wolf from what I remember.
  • April 01, 2021, 12:07:48 AM
  • Uiblis:
  • either way theres 0 chance i use any existing code
  • March 31, 2021, 09:23:59 PM
  • Uiblis:
  • been writing a lot of rust recently so might give that a shot for the backend
  • March 31, 2021, 09:23:23 PM
  • Uiblis:
  • never liked the ui, it was messy af and didnt distill the important info out
  • March 31, 2021, 09:22:55 PM
  • Uiblis:
  • prob just rebuild the whole ui from scratch in react/react native and overhaul the look while im at it
  • March 31, 2021, 09:22:30 PM
  • Uiblis:
  • nahh
  • March 31, 2021, 09:21:48 PM
  • JesterAverageJoe:
  • in a way, I feel like one of the only ways to marry the Prom functions w/ mobile interfaces would be to have some 3rd party/intermediary java program... Certainly not ideal where entry is concerned~
  • March 31, 2021, 06:28:21 PM
  • windhound:
  • Now it's basically like joining a CS or Halo server that's been up for years, those left playing have super optimized strats and it's tougher to just jump in. 
  • March 31, 2021, 06:25:35 PM
  • windhound:
  • Everyone was sorta flailing around, so it didn't take much to be average at the game when most everyone was terrible at it.
  • March 31, 2021, 06:24:18 PM
  • windhound:
  • One of the coolest thing about RWL in the beginning was there was no meta.
  • March 31, 2021, 06:24:12 PM
  • JesterAverageJoe:
  • I know this has been something a number of very intelligent, & exceedingly perceptive developers have been trying to figure out for years. Makes me wish there wasn't so much bad blood between the different communities & circles, so that maybe a mature discussion could be shared~
  • March 31, 2021, 06:21:29 PM
  • Uiblis:
  • you just kind of fritter away turns until someone teaches you some basic strategies, but I want that to lead to more interactive, emergent gameplay
  • March 31, 2021, 06:06:47 PM
  • Uiblis:
  • i personally feel like one of the toughest parts is the lack of cohesiveness that drives any feeling of improvement
  • March 31, 2021, 06:05:50 PM
  • Uiblis:
  • though I also think the game is pretty daunting and unintuitive to pick up for a new player
  • March 31, 2021, 06:05:26 PM
  • Uiblis:
  • ya balance is for sure something im looking to tackle
  • March 31, 2021, 06:04:18 PM
  • windhound:
  • Round reset, signups off for a min.  I have most of the round changes written but 's probably a good idea to test it
  • March 31, 2021, 05:10:28 PM
Pages: [1] 2 3 ... 51