Redwall: Warlords

Discussion => Help / Bugs => Bugs => Topic started by: Rakefur on February 29, 2012, 06:20:54 PM

Title: Early round bugs
Post by: Rakefur on February 29, 2012, 06:20:54 PM
First, the lounge is down.

Second the emp thingie is messed up:

QuoteName                                    Rose to Power                            Defeated                               Total Time on Throne
Graystripe (#12)                    Thursday, Feb 2 10:40 PM    Sunday, Feb 12 10:10 AM       9 days and 11.5 hours
Shadow (Passive) (#17)    Thursday, Jan 12 3:00 AM    Current Emperor               ---
Snowy Fir (#6)                    Sunday, Dec 25 10:30 AM    Current Emperor               ---
Crow From Below (#21)    Sunday, Dec 11 9:50 AM            Monday, Dec 12 7:00 PM       1 day and 9.2 hours
Title: Re: Early round bugs
Post by: Ian2424 on February 29, 2012, 07:59:59 PM
YES! I'm Emperor!  :D. Lol. I know I"m in first, but I shouldn't be Emperor already, and two emperors isn't even possible. But, Rakefur, this happened last round too. But last round, it included people from the previous rounds. Lol
Title: Re: Early round bugs
Post by: Rakefur on February 29, 2012, 08:08:47 PM
Look at the dates. You're the only one in this round.
Title: Re: Early round bugs
Post by: Ian2424 on February 29, 2012, 08:18:58 PM
What do you mean by' the only one'? Lol
Title: Re: Early round bugs
Post by: Rakefur on February 29, 2012, 08:34:40 PM
the other are in previous months.

Also your date is wrong.
Title: Re: Early round bugs
Post by: Shadow on February 29, 2012, 08:44:34 PM
Not sure what's up with the emp page, but I am not going to mess with it. I am only doing code balances. Cosmetic stuff if necessary for game functioning, otherwise it has to wait for Shael to fix it.

As for the lounge, windy fixed it last round somehow, I assume it is the same problem. Paging windy!
Title: Re: Early round bugs
Post by: Ian2424 on February 29, 2012, 08:57:23 PM
Okay. Thank you Shadow! You did a lot for this new server  :P
Title: Re: Early round bugs
Post by: windhound on February 29, 2012, 10:03:15 PM
Lounge is fix'd

I've never looked at the emp stuff... 
Title: Re: Early round bugs
Post by: Uiblis on March 01, 2012, 05:52:34 PM
Not sure if it's a bug or just a new change, but I can put...a lot of troops on the market. Half my troops every single time I go to that page.

Yeah, so by repeatedly doing this, I can put almost all my troops on market.
Title: Re: Early round bugs
Post by: Shadow on March 01, 2012, 05:53:59 PM
should be able to put 84.5% of your total troops on the market at one time. Once you have that many on there, it should not allow any more.
Title: Re: Early round bugs
Post by: Uiblis on March 01, 2012, 05:55:04 PM
Okay. Makes sense.

Well, why not just allow putting 84.5% in the first place, instead of having to repeatedly do 50%s?
Title: Re: Early round bugs
Post by: Shadow on March 01, 2012, 05:56:42 PM
you should be allowed to put it on in one go, if you can't it's a bug.

EDIT:

I can put the correct amount on on mine in one go - I think the 50% you are seeing right now is coincidence.
Title: Re: Early round bugs
Post by: Uiblis on March 01, 2012, 05:58:58 PM
0_0

yeah, but surprisingly both rats and weasels were at exactly 50%.

EDIT: nvm, closer inspection shows it was 4000 rats off, my mistake.