Redwall: Warlords

Discussion => Reg Discussion => Topic started by: windhound on March 19, 2018, 09:41:24 PM

Title: Rule Change: Vacation
Post by: windhound on March 19, 2018, 09:41:24 PM
Hey all, there was some discussion in the other tread about vacation, it's abuse, etc.

So we're going to simplify the rules:
If you want to use vacation mode go for it.
But we're going to disable vacation mode and kick everyone out 10 days before the reset.

The subjective "were they really on vacation" is impossible to enforce.
And it's a nice enough feature, esp with 3mo long rounds where a lot of people will legitimately have periods they cannot play.

The 10-day before reset kick means everything is out in the open for a few runs so people can't use vacation to protect net right up til the reset.
The idle-out vacation function will also be disabled for the last 10 days.

A note that if you have > the average land in the top 10 and go into vacation mode you will lose 0.1% of it to the landfarm per turn cycle, till you reach average land.
This does take into account 'real' networth for the top ten calc, so foxes with cloaks are treated as normal and you cannot pull land out of the calc that way.

Comments/questions/concerns are welcome.
Title: Re: Rule Change: Vacation
Post by: Firetooth on March 20, 2018, 11:58:39 AM
*thumbs up*
Title: Re: Rule Change: Vacation
Post by: windhound on March 21, 2018, 09:09:03 PM
Appreciate it Firefight.

The above is now implemented, as we're <10 days out. 
As an unintended consequence the server now looks like it's got a bunch more 'active' players, heh.