Redwall: Warlords

Discussion => Reg Discussion => Topic started by: austfit on September 10, 2018, 12:53:44 PM

Title: boring!!
Post by: austfit on September 10, 2018, 12:53:44 PM
What do we do now with an emperor that just keeps scraping more and more land? I havent' run turns in about 3 weeks, because there's no point. I'll pop up to a about 80-120 mil, lose all my land, sell everything in order to scout for more land again. I know this is whining, and we can't do much with such a small playerbase, but wow... how do we make this fun?
Title: Re: boring!!
Post by: Shadow on September 10, 2018, 02:50:29 PM
Sevs is the only one who cares enough to be consistently active, so he wins because nobody bothers fighting. Not much that can be done about that. It's unclear to the rest of us what he gets out of beating an inactive server, but there you go.
Title: Re: boring!!
Post by: Disl on September 10, 2018, 03:20:41 PM
Join UFA clan or private message #24. For 3 weeks I have been trying to mass rats solo but realized I cannot recall my troops from public. I need a clan mate, preferably Rat race to help break them. Ally clans have x3 Foreign Aid limit, while clan mates have x5 FA limit. Either way I need a partner to FA spam to keep costs low. 2 vs 1 but only 3 empires are running turns on the server from what I seen.

Quote from: austfit on September 10, 2018, 12:53:44 PM
What do we do now with an emperor that just keeps scraping more and more land? I havent' run turns in about 3 weeks, because there's no point. I'll pop up to a about 80-120 mil, lose all my land, sell everything in order to scout for more land again. I know this is whining, and we can't do much with such a small playerbase, but wow... how do we make this fun?
They are mostly food net from my understanding. It is incredibly difficult to protect land against Rat race and unlimited Foreign Aid in this game. We can eventually break them but it requires some cooperation. 22 hit limit is our biggest enemy if they stay solo. If they clan up we can leader suicide them.

Fun is subjective. But if ya want that land us 2 can do it.
Title: Re: boring!!
Post by: Disl on September 12, 2018, 11:18:41 AM
Wanted to mention anyone can help with minimal effort: All I need is for you to sign up and create an empire, break protection, join UFA clan so I have x5 networth Foreign Aid access. I load you up with Rats, you put them on public market for $1300. We can coordinate a time for a break once we reach our offense goal.  Only turns used after protection would be on aiding back Rats when the time to break comes. No skill is needed in this regard. Some mouse clicking effort is required of course but I can do all the fighting turn by turn and math needed to break. Thanks in advance!
Title: Re: boring!!
Post by: Gier on September 13, 2018, 05:35:38 AM
Pm me ingame if someone wants to work together.
Title: Re: boring!!
Post by: Krowdon on September 14, 2018, 01:39:30 PM
I'm waiting til the reset to get back to playing.

It was fun until all that drama with my clan that I didn't even WANT happened so I'm sitting this one out. My clan wasn't even a "teaching clan" until Wolf Snare decided for some reason that it was. Which, I dont mind the help but that wasn't the purpose of my clan to begin with.

Already planning a new themed clan for next round gonna try again.
Title: Re: boring!!
Post by: Drakus on September 16, 2018, 02:25:38 PM
Sorry about that Krowdon. Lmk what you are next time so I don't mass murder.
Title: Re: boring!!
Post by: Krowdon on September 16, 2018, 08:07:57 PM
I wasn't upset about getting Mass Murdered! I didn't care. Summertime flipped out and left my clan.

My name is usually "Krowdon".

If you wanna mass murder me to play the game that's fine. I just don't like people making my clan things it is not.
Title: Re: boring!!
Post by: Disl on September 19, 2018, 03:51:22 PM
Well we broke summertime (1 trillion rats), couldn't break Sevz though (guessing 2 trillion):  [spoiler]After a failing struggle, your army is repelled by Summertime's defenses. In the attempt, you lost:
20,163,837 Rats
In their defense, Summertime lost:
59,992,526 Rats

After a failing struggle, your army is repelled by Punisher's defenses. In the attempt, you lost:
32,594,218 Rats
In their defense, Punisher lost:
69,025,940 Rats

After a failing struggle, your army is repelled by Summertime's defenses. In the attempt, you lost:
42,766,062 Rats
In their defense, Summertime lost:
81,797,411 Rats

Your Army breaks through Summertime's defenses and captures 285 Acres of Land! In the effort, you lost:
1,193,840 Rats
In their defense, Summertime lost:
24,097,347 Rats

Your Army breaks through Summertime's defenses and captures 634 Acres of Land! In the effort, you lost:
34,619,517 Rats
In their defense, Summertime lost:
53,634,308 Rats

Your Army breaks through Summertime's defenses and captures 311 Acres of Land! In the effort, you lost:
1,978,468 Rats
In their defense, Summertime lost:
1,233,568 Rats

After a failing struggle, your army is repelled by Summertime's defenses. In the attempt, you lost:
1,785,705 Rats
In their defense, Summertime lost:
1,124,692 Rats

Your Army breaks through Summertime's defenses and captures 1,468 Acres of Land! In the effort, you lost:
36,516,092 Rats
In their defense, Summertime lost:
66,461,771 Rats

After a failing struggle, your army is repelled by Summertime's defenses. In the attempt, you lost:
33,612,275 Rats
In their defense, Summertime lost:
48,685,504 Rats

Your Army breaks through Summertime's defenses and captures 432 Acres of Land! In the effort, you lost:
2,314,224 Rats
In their defense, Summertime lost:
58,876,135 Rats

Your Army breaks through Summertime's defenses and captures 1,041 Acres of Land! In the effort, you lost:
18,924,480 Rats
In their defense, Summertime lost:
3,108,125 Rats

Your Army breaks through Summertime's defenses and captures 1,402 Acres of Land! In the effort, you lost:
14,397,716 Rats
In their defense, Summertime lost:
57,561,390 Rats

Your Army breaks through Summertime's defenses and captures 874 Acres of Land! In the effort, you lost:
11,415,615 Rats
In their defense, Summertime lost:
11,820,421 Rats

Your Army breaks through Summertime's defenses and captures 196 Acres of Land! In the effort, you lost:
19,421,420 Rats
In their defense, Summertime lost:
26,732,099 Rats

Your Army breaks through Summertime's defenses and captures 679 Acres of Land! In the effort, you lost:
430,828 Rats
In their defense, Summertime lost:
13,600,857 Rats

Your Army breaks through Summertime's defenses and captures 949 Acres of Land! In the effort, you lost:
6,288,070 Rats
In their defense, Summertime lost:
36,716,587 Rats

Your Army breaks through Summertime's defenses and captures 1,390 Acres of Land! In the effort, you lost:
23,331,977 Rats
In their defense, Summertime lost:
12,166,005 Rats

Your Army breaks through Summertime's defenses and captures 368 Acres of Land! In the effort, you lost:
22,969,728 Rats
In their defense, Summertime lost:
13,709,732 Rats
You also grabbed $1,573,745,711 Cash!
You also grabbed 50,914,689 Food!

Your battlefield healers move quickly around the battlefield, healing the injured.
Your Army breaks through Summertime's defenses and captures 145 Acres of Land! In the effort, you lost:
1,478,746 Rats
In their defense, Summertime lost:
18,328,230 Rats
You also grabbed $1,579,908,309 Cash!
You also grabbed 51,114,065 Food!

Your Army breaks through Summertime's defenses and captures 139 Acres of Land! In the effort, you lost:
1,903,456 Rats
In their defense, Summertime lost:
15,544,099 Rats
You also grabbed $2,018,247,348 Cash!
You also grabbed 65,295,451 Food!

Your Army breaks through Summertime's defenses and captures 92 Acres of Land! In the effort, you lost:
11,727,962 Rats
In their defense, Summertime lost:
26,024,141 Rats
You also grabbed $2,191,108,788 Cash!
You also grabbed 70,887,960 Food!

our Army breaks through Summertime's defenses and captures 459 Acres of Land! In the effort, you lost:
2,488,253 Rats
In their defense, Summertime lost:
21,986,971 Rats
You also grabbed $1,748,713,643 Cash!
You also grabbed 56,575,348 Food![/spoiler]

If anyone wants to donate cash, food or especially loyalty for the breaking cause that would be helpful. Send to #11, #24 or #26.

PS: Does anyone know how to make spoiler tags, the one with the clickable box? -Thanks windy
Title: Re: boring!!
Post by: windhound on September 19, 2018, 08:46:11 PM
Fairly sure the spoiler tag isn't part of the default SMF install, but there are mods for it. 
What would you use it for?
Title: Re: boring!!
Post by: Disl on September 19, 2018, 08:55:38 PM
Quote from: windhound on September 19, 2018, 08:46:11 PM
Fairly sure the spoiler tag isn't part of the default SMF install, but there are mods for it. 
What would you use it for?

Copy/paste of attack feeds like in that Dpaste.de link in spoiler tag form. That way viewing and scrolling is optional
Title: Re: boring!!
Post by: windhound on September 19, 2018, 10:44:07 PM
Not a bad idea


[spoiler]test
one
two
three
four[/spoiler]


Eh, whatevs
Not exactly what I was looking for, but it'll work
Just use [spoiler ][/spoiler ]
Title: Re: boring!!
Post by: Sevz on September 20, 2018, 12:14:06 PM
I don't know what the issue is. For the first month I was a passive scout.
Players were active but 3 months is a long round.
In this game it's very easy to catch up and break big warlords. That's the whole reason I volunteer to scout land into the game. To give everyone a fair chance and headstart knowing how easy takedowns are.

Two easy ways to break me would be a few leader suicides and use missions against me. The other would be by reaching $250m networth and using rats with chaos to weaken my cheapest entry point.

I'm not good at doing the maths but I'll estimate how easy it is. 250mil net is 250m rats? A stupid player could buy them at $500 each which is $125b cash. A smart player would pay $90b and any Indy could generate them for less than $30b.
Your 250m rats are as effective as 500m in my hands. Using a Rat to do the attacking avoids desertions against bigger players and has the offense booster. Coupled with chaos and the relatively cheap upkeep its at least 2.5op vs 1.1dp.
10 failed attacks would do substantial damage. From then it becomes easy pickings. Sacks would finance the break so whoever had the courage to strike would make a profit during to attack phase and be able to use the acres to ensure consistency accessing the land.

If I've got 2,000,000,000 rats and you use chaos with 100,000,000 10x you could kill 750m for a fraction of what it cost me to buy.
Of course the land discrepancy means I need about 50x your land count to theoretically maintain invincibility.

I'm happy to trade my warlord with anyone who thinks they can fill my shoes.
Title: Re: boring!!
Post by: Disl on September 20, 2018, 02:03:19 PM
QuoteI'm not good at doing the maths but I'll estimate how easy it is. 250mil net is 250m rats?

Each Rat = 1 networth. Military range is ~x10 networth. Leader Range is ~x20 networth. Each Rat has 2 offense and 1 Defense. Rat race has +25% offense. Wolf/Ferret has +10% defense. +5% defense for tie breaker. Gier can buy Rats on mercs for $357 with enough camps.

2.5 offense vs your 1.15 defense = 2.17 advantage. So to break your 2 trillion rats it would take about 922 million rats to break.  I wanted to do failed hits on you as well but I was running out of loyalty which I was using heal mission with to keep my health near 100% for maximum offense. It was either break Summertime or fail hits on you.

As we discovered 2 rounds ago Sevz, mercs has a cap of 99 mil rats making it very difficult to buy out enough rats to defend vs indy Rat and unlimited foreign aid in a timely manner. Even infinite cash cannot speed up the rat buying out process.

The goal is to simply break you. It would take extensive team effort to out net you guys with so little time left, so instead the goal is to free the land.  To remain invincible you would simply need more net, enough to stay away from ~x10 military range.

Title: Re: boring!!
Post by: Sevz on September 20, 2018, 07:44:12 PM
Military range is 20x networth but desertions cap at 10x net.
You'll get 10% desertions max if I'm 11x-20x your size.
Leaders range is 10x.

Mercs do not have a 99m cap. With my land I can buy around 290m rats each 3hrs.
Title: Re: boring!!
Post by: austfit on September 21, 2018, 01:39:08 PM
Sevz, I think it would be easier for me to handle you being an emp if you didn't keep scraping land once you got past 500k. You're completely within your rights but it's tough looking around to make land for a run and going "well...that guy's got 2k, this one's got 4k, land farm has 8..."

Gotta admit though this new quest to take you down is pretty fun!
Title: Re: boring!!
Post by: Gier on September 21, 2018, 02:13:43 PM
You call this fun? This is the dullest prom-game I have ever played. That's pretty hefty knowing I've been playing prom since 2002. How will this game ever keep new players on board. In my opinion a prom player should only have one goal (at this state of the game): keep the server as active as possible.
Title: Re: boring!!
Post by: windhound on September 21, 2018, 10:58:09 PM
Quote from: Sevz on September 20, 2018, 12:14:06 PM
I don't know what the issue is. For the first month I was a passive scout.
Players were active but 3 months is a long round.

The game slowed down when you started choking it...

Sevz..  the problem is that you're essentially running unopposed at the moment. 
The majority of the other players either don't have the skill or time to setup a meaningful response, and in the meantime you're continuing to batter the remaining players. 

It's not fun to face an opponent you have no chance of beating.   
And guess what, when this game is no longer fun people wont play. 
Your current tactic is killing the game. 

And I quite honestly don't get the appeal. 
I rejoined for a few rounds to send messages of encouragement and aid packets to new players but I'm currently kinda busy irl.  It's honestly a little irritating seeing you beat the server down to prop up whatever frail ego thing you've got going on. 

What, exactly, is the point?
Title: Re: boring!!
Post by: austfit on September 24, 2018, 11:11:59 AM
So, Sevz, we tried rats like you suggested and then you bought them off the market, stole your money back from us, and knocked all of us down to 2k land with standard attacks or hitting us with rats and now you (or your ally) is sitting close to 700k land. I'm pretty close to quitting. How can someone "easily" make 250 million rats when we're below 10k land? For pete's sake, lake sturgeon is at 380 acres!
Title: Re: boring!!
Post by: Sevz on September 24, 2018, 01:58:55 PM
I agree that this total annihilation isn't cool. Its not fun for us to win so easily but it is the end of the round and self sabotage would not make anyone happy.
Myself and Snare are too strong right now.
We dropped our defenses to encourage breakers but there's no satisfaction.

Obviously next round I'll be fighting Snare. I wouldn't mind making a clan each and having a big ol war. Maybe we just fight against each other and let you sore losers play amongst yourselves
Title: Re: boring!!
Post by: Disl on September 26, 2018, 01:41:42 PM
Quote from: austfit on September 24, 2018, 11:11:59 AM
For pete's sake, lake sturgeon is at 380 acres!
That was my fault. He was a good sack target and I was desperately trying to indy solo. My 3 weeks of solo runs ended up feeding them quite a bit of land in hindsight.

QuoteMaybe we just fight against each other and let you sore losers play amongst yourselves
This assumes anyone will be here to play next round.  You demoralized the only players left into vacation/idling. Gier and austfit were running solo until I asked them to help me, and you know how they feel about the round.  They are still new to this promisance and then they see your +1 month of net building and discard any chance of fighting back as futile. I don't blame them.  Us 3 know the code well, but they don't.  Keep their spirits, up they are fast learners and have a good tutor to bust you down.

I take full blame for the market robbing.  I didn't expect Sevz to spend 1 trillion cash buying out our $1300 rats, then stealing it all back.  It was a high gambit that paid off because I did not assign anyone the role of 100% leaders/land. Brilliant move admittedly, not one worth giving up over though.  Regardless the goal is the same which is to break the lock. So far you have bleed networth going from 9 billion to 6 billion networth. I say that is progress and incentive to keep the fight going.


[spoiler]Your Army breaks through Summertime's defenses and captures 2,734 Acres of Land! In the effort, you lost:
7,970,236 Rats
In their defense, Summertime lost:
41,466,703 Rats

Your Army breaks through Summertime's defenses and captures 642 Acres of Land! In the effort, you lost:
2,539,137 Rats
In their defense, Summertime lost:
35,978,532 Rats

Your Army breaks through Summertime's defenses and captures 841 Acres of Land! In the effort, you lost:
1,154,433 Rats
In their defense, Summertime lost:
46,333,102 Rats

Your Army breaks through Summertime's defenses and captures 203 Acres of Land! In the effort, you lost:
5,738,354 Rats
In their defense, Summertime lost:
37,465,838 Rats

Your Army breaks through Summertime's defenses and captures 1,674 Acres of Land! In the effort, you lost:
7,703,264 Rats
In their defense, Summertime lost:
25,258,693 Rats

Your Army breaks through Summertime's defenses and captures 938 Acres of Land! In the effort, you lost:
2,964,357 Rats
In their defense, Summertime lost:
23,583,105 Rats

Your Army breaks through Summertime's defenses and captures 2,350 Acres of Land! In the effort, you lost:
3,381,978 Rats
In their defense, Summertime lost:
17,945,768 Rats

Your Army breaks through Summertime's defenses and captures 1,138 Acres of Land! In the effort, you lost:
9,364,464 Rats
In their defense, Summertime lost:
17,506,966 Rats

Your Army breaks through Summertime's defenses and captures 1,755 Acres of Land! In the effort, you lost:
1,378,563 Rats
In their defense, Summertime lost:
4,029,213 Rats
     

Your Army breaks through Summertime's defenses and captures 2,057 Acres of Land! In the effort, you lost:
4,628,160 Rats
In their defense, Summertime lost:
24,624,723 Rats

Your Army breaks through Summertime's defenses and captures 2,314 Acres of Land! In the effort, you lost:
5,772,994 Rats
In their defense, Summertime lost:
19,339,762 Rats

Your Army breaks through Summertime's defenses and captures 480 Acres of Land! In the effort, you lost:
5,227,712 Rats
In their defense, Summertime lost:
23,672,753 Rats

Your Army breaks through Summertime's defenses and captures 1,141 Acres of Land! In the effort, you lost:
1,484,297 Rats
In their defense, Summertime lost:
20,111,426 Rats

Your Army breaks through Summertime's defenses and captures 2,743 Acres of Land! In the effort, you lost:
1,982,693 Rats
In their defense, Summertime lost:
3,103,955 Rats

Your Army breaks through Summertime's defenses and captures 11 Acres of Land! In the effort, you lost:
732,125 Rats
In their defense, Summertime lost:
2,138,109 Rats
You also grabbed $41,607,439 Cash!
You also grabbed 131,142,710 Food!

Your Army breaks through Summertime's defenses and captures 1,318 Acres of Land! In the effort, you lost:
32,911 Rats
In their defense, Summertime lost:
4,356,737 Rats
You also grabbed $38,059,784 Cash!
You also grabbed 119,960,838 Food!

Your Army breaks through Summertime's defenses and captures 225 Acres of Land! In the effort, you lost:
1,251,248 Rats
In their defense, Summertime lost:
5,753,916 Rats
You also grabbed $29,710,725 Cash!
You also grabbed 93,645,393 Food!

Your Army breaks through Summertime's defenses and captures 817 Acres of Land! In the effort, you lost:
3,807,566 Rats
In their defense, Summertime lost:
973,718 Rats
You also grabbed $26,014,231 Cash!
You also grabbed 81,994,396 Food!

Your Army breaks through Summertime's defenses and captures 1,857 Acres of Land! In the effort, you lost:
5,106,726 Rats
In their defense, Summertime lost:
6,401,078 Rats
You also grabbed $30,503,134 Cash!
You also grabbed 96,142,992 Food!

Your Army breaks through Summertime's defenses and captures 1,246 Acres of Land! In the effort, you lost:
552,637 Rats
In their defense, Summertime lost:
2,970,990 Rats
You also grabbed $36,548,446 Cash!
You also grabbed 115,197,242 Food!

Your Army breaks through Summertime's defenses and captures 877 Acres of Land! In the effort, you lost:
324,828 Rats
In their defense, Summertime lost:
12,547,695 Rats
You also grabbed $25,118,985 Cash!
You also grabbed 79,172,665 Food!

Your Army breaks through Summertime's defenses and captures 613 Acres of Land! In the effort, you lost:
3,091,398 Rats
In their defense, Summertime lost:
4,336,094 Rats
You also grabbed $24,843,392 Cash!
You also grabbed 78,304,021 Food!

Your Army breaks through Summertime's defenses and captures 691 Acres of Land! In the effort, you lost:
3,198,120 Rats
In their defense, Summertime lost:
7,442,929 Rats
You also grabbed $26,097,365 Cash!
You also grabbed 82,256,426 Food!

Your Army breaks through Summertime's defenses and captures 729 Acres of Land! In the effort, you lost:
3,478,580 Rats
In their defense, Summertime lost:
9,988,504 Rats
You also grabbed $30,364,549 Cash!
You also grabbed 95,706,187 Food!

Your Army breaks through Summertime's defenses and captures 289 Acres of Land! In the effort, you lost:
325,234 Rats
In their defense, Summertime lost:
4,988,472 Rats
You also grabbed $33,025,027 Cash!
You also grabbed 104,091,761 Food!

Your Army breaks through Summertime's defenses and captures 922 Acres of Land! In the effort, you lost:
5,997,234 Rats
In their defense, Summertime lost:
667,480 Rats
You also grabbed $31,122,868 Cash!
You also grabbed 98,096,334 Food!

Your Army breaks through Summertime's defenses and captures 1,862 Acres of Land! In the effort, you lost:
1,197,098 Rats
In their defense, Summertime lost:
540,189 Rats
You also grabbed $23,467,785 Cash!
You also grabbed 73,968,239 Food!

Your Army breaks through Summertime's defenses and captures 1,767 Acres of Land! In the effort, you lost:
6,384,832 Rats
In their defense, Summertime lost:
1,758,316 Rats
You also grabbed $34,987,629 Cash!
You also grabbed 110,277,696 Food! [/spoiler]

Don't leave your ally behind, teamwork is imperative in this game!
Title: Re: boring!!
Post by: Sevz on September 28, 2018, 08:38:33 AM
Redwall players have been weak and feeble since the first week I played here.
Approximately 15 years ago I stumbled upon this game and challenged them all.
I joined mid round and won the first round I played. All the best players have fallen before me. They said wait until Ereptor comes back. They said Shadow was the best and he could do things nobody could explain. They said I wouldn't stand a chance against WolfBite.
Juska could break my walls but I could always make a bigger warlord.
Volkov thought he could take me on and got humiliated. The firetooth and sharptooth brothers hated me for a decade and only felt my wrath. Windy never dared to fight me. PA made excuses to avoid me. Holby took my emperor strategy and needed 3 filled clans to even resemble what I'm capable of.
I laughed because I always knew who I was. I knew my capabilities.
I am the ultimate redwallian. The best of the best and in a realm of my own.

Sadly redwall has always been reliant on teamwork and teamwork makes individuals weak.

How about next round I challenge an entire clan?

Myself versus everybody else? Make a team and beat me to death?
I'll happily fight a losing battle.
You will see a pure warrior.
When I have zero chance of winning I can accept defeat but unlike others I don't go down without a fight.
I'll show you what one warlord is capable of.
Offensively and defensively. Give me a challenge that nobody can handle and I will embrace it.

Next round theme is Kill Sevz.
Ryu/Disl. I trust you to lead the team.
Its time for me stand down as the front runner and bring back the essence of war.
Title: Re: boring!!
Post by: Shadow on September 28, 2018, 10:10:10 AM
Sevs are you a navy seal (https://knowyourmeme.com/memes/navy-seal-copypasta)?

I never thought I would see one of those in real life but it just happened.
Title: Re: boring!!
Post by: Sevz on September 28, 2018, 10:44:56 AM
When you read my post make sure you play this song

Denzel Curry - Ultimate.

Title: Re: boring!!
Post by: Disl on September 28, 2018, 11:30:35 AM
Quote
I am the ultimate redwallian. The best of the best and in a realm of my own.

Sadly redwall has always been reliant on teamwork and teamwork makes individuals weak.
You could only keep the current lock through the sheer effort of Wolf Snare (who in my opinion is one of the best teammates you could have in RWL and promisance in general) doing the trench fighting and scraping from us, holding troops/food for you while you run, buying your public market etc. How you could omit his indispensable roll currently as a teammate and thus utilizing teamwork, while chastising others is beyond my comprehension.  When we teamed up and you disappeared it was always Snare playing at 100% carrying your side of the slack. I can imagine it is the same now.

Having teamed with you recently I am quite knowledgeable of your ability: which consisted of tantrums when your strategy (locking) was not accepted and going inactive/burning turns when the competition became overwhelming.  Snare on the other hand was fighting in the trenches day after day as an indy when it was us 3 vs 5+.  He can also run a leader player at optimal capacity like staying under $100 mil networth for the 24.5% mission bonus, or utilizing the 22 hitlimit/70 ratio theory > 175 ratio.  While you on the other hand would have 175 ratio and 25 million leaders with 550 turns telling us it was not good enough for you to use missions on, only to later completely lose your ratio and pulling your weight down again with every missed opportunity.  You play a good indy, but still are sub optimal in maging/leader due to your habits and pride leading to a missed opportunity cost.  This alone simply means you are not the best at this game, if such a thing did exist.



QuoteMyself versus everybody else? Make a team and beat me to death?
Next round theme is Kill Sevz.
Ryu/Disl. I trust you to lead the team.
Its time for me stand down as the front runner and bring back the essence of war.
Unless I am mistaken it is not possible to kill anymore as it is coded out. And without Snare to carry your slack I sincerely doubt you alone could lock or even net competently.
I actually am enjoying the challenge so far, but I am also crazy. And I do not represent all the others playing. Relax mang, you can run your empire how you desire for all I care but if you drive away everyone then the small pond you rule will leave you as the 1 big fish with nobody to compete with  :wink:
Title: Re: boring!!
Post by: Shadow on September 28, 2018, 11:39:38 AM
That's pretty much already the case, and has been for a while.

Not sure why beating an inactive server is fun, and bragging about it is pretty cringy.
Title: Re: boring!!
Post by: Krowdon on September 28, 2018, 12:45:00 PM
When does the next round even start?

Could we just do a reset early since it's clear this round isn't going anywhere
Title: Re: boring!!
Post by: Shadow on September 28, 2018, 12:45:36 PM
It resets in 2 days, and I think it happens automatically now (windy confirm?).
Title: Re: boring!!
Post by: Krowdon on September 28, 2018, 12:47:35 PM
Oh okay two days isn't that long. Gives me time to finalize my clan idea.
Title: Re: boring!!
Post by: austfit on September 28, 2018, 12:59:46 PM
What's your clan idea?
Title: Re: boring!!
Post by: Krowdon on September 28, 2018, 01:00:35 PM
Quote from: austfit on September 28, 2018, 12:59:46 PM
What's your clan idea?

You'll see!! Just picking a fun theme honestly. I'm here for a good time, not out here to win.
Title: Re: boring!!
Post by: windhound on September 29, 2018, 09:35:09 PM
Quote from: Shadow on September 28, 2018, 12:45:36 PM
It resets in 2 days, and I think it happens automatically now (windy confirm?).

Neg, Shael coded the basics for auto-reset but I don't think it was ever fully functional 
Manual resets are safer anyways
I'll get it, but I can't promise an 8pm sharp reset (I'm moving!)..  not that it really matters this round