Redwall: Warlords

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Messages - windhound

Pages: [1] 2 3 ... 298
Bugs / Re: Messaging Bot?
« on: April 22, 2019, 05:01:03 PM »
...the standard LandFarm responses
Honestly that's pretty great

Bugs / Re: Messaging Bot?
« on: April 13, 2019, 09:44:17 AM »
Hah.  Apologies.
You signed up before I made the landfarm, and I was feeling lazy when I coded the landfarm's auto-respond so it's hard coded to #4

Will fix shortly. 

General Discussion / Re: Oh the days
« on: April 11, 2019, 09:07:34 PM »

Spa Room 101 / Re: Last Word
« on: April 04, 2019, 03:46:58 PM »
Aiight, went ahead and reset. 

Reg Discussion / Re: March 2019 Round Results
« on: April 04, 2019, 03:46:15 PM »
Alright, we'll do a one month round with the same turn rate and see how it goes. 
The game isn't super fun when it's land starved, we'll leave the landfarm as is.  If it becomes a problem we can have the landfarm 'disappear' land as needed. 

Server reset

Spa Room 101 / Re: Last Word
« on: April 03, 2019, 08:14:49 PM »
Not reset yet, gathering some opinions first
Please skim the 'Round Results' post and let me know what you think, cheers.

Reg Discussion / Re: March 2019 Round Results
« on: April 03, 2019, 09:00:22 AM »
I want to say a decade or so ago our hosting co at the time made a comment about cpu usage, but yeah, running a game server now has zero impact. 

I don't mind monthly resets, and we can ditch the landfarm for a round. 
Or I can disable the landfarm's scout routine so it just catches dropped land. 

Reg Discussion / Re: March 2019 Round Results
« on: April 02, 2019, 07:38:21 PM »
Going to wait on the reset for a day or two. 
I'd like some input on how to proceed, are you guys happy with 3mo rounds? 

I've detailed the reasons why I made the changes previously, but in short: 
- Turbo's fast turn rate meant those who couldn't babysit their accounts got left in the dust 
- Reg's slow turn rate was slow, to the point of being a little boring. 
- Never ending reg with a very small playerbase doesn't work, someone can entrench and be very nearly impossible to remove. 

Thus a medium turn rate that seems to allow people to log in once every day or two and remain competitive, while limited rounds mean if someone dominates it's not for too long. 

Turbo themes were fun and are still in the code (though potentially buggy, no idea if they still work right), the biggest problem is that most of them rely on at least 20 active players. 
Or they're just obnoxious. 

If you guys want to keep playing I don't mind keeping a game server open (and I'll try to reset on time). 
Just want some feedback. 

Spa Room 101 / Re: Last Word
« on: April 02, 2019, 07:26:13 PM »
Knew I was forgetting something, remembered today at work but didn't want to do it on my phone

Posted round results, will reset shortly. 

Reg Discussion / March 2019 Round Results
« on: April 02, 2019, 07:25:05 PM »
Redwall: Warlords
7 of the 30 Warlords in the game are considered active.

36 Warlords have been destroyed, and -35 Warlords have been abandoned.
0 accounts have been disabled by Administration.
There are 4 active Clans.

1. Confutatis (#6)
$6,403,015,683 with 196,299 Acres

2. Supply & Demand (#7)
$1,140,693,614 with 274,414 Acres

3. MonopolyMan (#11)
$473,602,454 with 4,119 Acres

4. Rockruff (#12)
$205,450,823 with 4,221 Acres

5. Land Farm (Free Land) (#13)
$72,691,203 with 28,643 Acres

6. Blood of the Fold (#30)
$5,311,907 with 7,669 Acres

7. Greenbriar (#23)
$3,099,865 with 4,708 Acres

8. kell (#22)
$271,848,392 with 9,031 Acres

9. Northern Hordes (#17)
$103,865,404 with 3,677 Acres

10. Andar (#19)
$39,141,448 with 9,428 Acres

11. Day of the dead (#10)
$30,681,152 with 1 Acres

12. Honorius (#28)
$17,446,983 with 22,491 Acres

13. Bohemian Rhapsody (#14)
$4,746,351 with 7,109 Acres

14. Valgar (#27)
$4,680,325 with 7,109 Acres

15. Black Adder (#25)
$4,331,808 with 6,522 Acres

Most Rats
Confutatis (#6)
1,203,423,221 Rats

Most Weasels
Confutatis (#6)
455,717,681 Weasels

Most Stoats
Confutatis (#6)
581,505,514 Stoats

Most Skiffs
Confutatis (#6)
241,954,728 Skiffs

Most Food
Supply & Demand (#7)
5,004,809,860 Food

Most Cash
MonopolyMan (#11)
997,999,181,802 Cash

Most Leaders
Confutatis (#6)
33,582,972 Leaders

Most Loyalty
Rockruff (#12)
326,472,547 Loyalty

Most Land
Supply & Demand (#7)
274,414 Land

Most Total Offenses
Supply & Demand (#7)
2,902 Total Offenses

Most Total Defenses
Supply & Demand (#7)
1,605 Total Defenses

Two days late, sorry guys. 
Don't think it affected the results tho

Spa Room 101 / Re: Last Word
« on: March 29, 2019, 10:26:50 AM »
Happy Birthday Shads!

Spa Room 101 / Re: Last Word
« on: March 26, 2019, 09:17:37 PM »

Spa Room 101 / Re: Last Word
« on: March 25, 2019, 11:51:33 AM »
I joined the forum in April 2009 I have spent a decade of my life on this website. 10 freaking years.

And I joined in Nov 2002
16.5 years......

Was using something similar to this at the time -
Hilarious the wikipedia picture for that model has a bluescreen. 
I don't miss dial up. 

On a related side note, I replaced my aging 2010 Macbook Pro with a Lenovo Legion late last year (couldn't stomach new Mac prices, holycow) and the startup time is crazy.  A couple seconds from power button to login screen.  It's basically the same as waking it up from standby. 

...on the negative side, prior to this I'd never heard of needing to redo the stock thermal paste and fiddling with core voltage on a brand new laptop to bring processor and gpu temps into a reasonable range (80-90C playing ESO, just nuts).  I got a good deal on it during one of their flash sales or I'd have sent it back. 
New thermal paste an an underclock of 1.35V and it's happily running at 65 - 75C under load. 

Spa Room 101 / Re: Last Word
« on: March 21, 2019, 09:46:13 PM »
Just filthy.  Engine had a lot of miles on it when I picked it up, was hoping to get 10 - 15k miles out of it but I only got 3k. 
Worked out okay though, machine shop salvaged the case (align-bore and thrust cut) and it had some good parts on it. 

Spa Room 101 / Re: Last Word
« on: March 21, 2019, 02:11:03 PM »
Yeah, I've heard aviation parts can be super expensive..  but having engine problems in the air is a slightly bigger problem than on the ground. 

The old aircooled bug engines are good for ~100k miles, some of the more cautious do a top end rebuild at 40 - 50k.  Significantly lessens the chance of what happened to my engine, popped the head off an exhaust valve

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