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Topics - Sevah

#1
Reg Discussion / The new era - 2018 competition
December 27, 2017, 09:54:13 PM

Can we get 2 landfarms?

Wait.
What about 4 or 5 landfarms?
Snare Disl and Myself are dedicating January to the new era of a thriving redwall.

We'll use all our turns towards for the first month scouting new land into the game and dropping it on the landfarm.
We encourage you to nudge all the old players to join next round as the competition will have an infinite amount of land available.

In the second month we'll be salvaging our land back and in the third month we'll be aiming for 123.
#2
General Discussion / Locking Threads
March 22, 2012, 12:06:00 PM
I think you admin guys should stop locking threads without consent the threadmaker, a genuine reason and something like a jerry springer end note. Top 6 was fun banter and Peace Alliance had no relative reason to shut down a topic with 81 hits. If there's little activity in the game cos no one has skills or a care in the world to get skilled up then the least we can do is get the game discussion lively.

Mod your own topics and don't read the ones that don't interest you. Forum activity is good for the game even if you can't make the game right.
#3
Turbo Discussion / Top 6
March 19, 2012, 04:07:25 AM
*1   ?   The Equinox of 2012 (#4)   350,000   $856,174,462   None   Marten   Southsward
2   ?   Day Old Hate (#7)   84,351   $319,748,331   {}{}{}{}   Magpie   Southsward
3   ?   Celestial Ascension-QuasarDragon (#24)   89,658   $304,147,667   {}{}{}{}   Lizard   Northlands
4   ?   Ticombra (#44)   65,832   $207,475,467   {}{}{}{}   Ferret   Mossflower
5   ?   Typhon (#46)   51,133   $198,045,647   {}{}{}{}   Magpie   Southsward
6   ?   Keetongu (#47)   20,910   $94,154,474   {}{}{}{}   Wolf   Southsward

I thought it'd be fun to watch a team in full force. I personally didn't need help getting to top spot but the help speeds up the process and damage along with strengthening friendships =D, there's a few others i'd like to thank for making it all possible and also the worthy enemies who keep saying yeah lets team up then attacking me for no reason. The top 6 so far have all made it clear that they're honest and loyal.

I consider everyone here a mate, the trustworthy ones earn protection. If ya need a hand let me know also for the ones I don't know who aren't so active or successful I'll try send a networth package towards the end so you all finish decent
#4
General Discussion / magic
March 11, 2012, 09:26:59 AM
http://www.illuminati-news.com/black-magic4.htm

Black magic is left handed
Take note how most people in the world are right handed and confused for purpose following evil. Take a good look at society and which way it's going. New world order of slavery and the public seems blind for wisdom.
#5
Turbo Discussion / Bugs
March 09, 2012, 09:58:31 AM
Seems like the server has heaps of bugs and needs immediate attention.

Good luck Admins. Time to shine
#6
Reg Discussion / Firetooth
March 09, 2012, 09:55:59 AM
HAHAHAHA. What an actual champ. He's learned to sustain and thrive in an environment. Like him or hate him. I see a brilliantly sustainable move to hit vacation on +300k land.

That's what you all get when you don't know how to balance a game. Temple was tough and didn't take off it's colours or drop it's shields.

Firey's actions suggest a known doom from a few suiciders can scare an entity into present abandonment for future preservation. Now we all fight with 330k land taken out of the productive system cos the overall public doesn't know how to balance the game

It's almost like a tapeworm in the system. A germ that becomes immune to the environment. Progressive awareness and evolutionary upgrade. The best domination is dirty. Hope you all see it.

=D well done Firetooth and your supporters. I'll extend the damage as a kamikaze
#7
Turbo Discussion / Shame Job Sheeplords.
February 18, 2012, 01:22:38 AM
I'm taking a few minutes to say I'm ashamed with many of you. I tried to explain this .03 game is anything more than dodgy but the majority of you said I'm an idiot. All my experience says that i'm gonna figure out the successful strategies very quickly.  Most the time I have no need to execute the plan before I know it's going to be victorious.

It's not easy for me to help a development team who does not understand the concept of the game.

If you dislike me then good, I don't care to make friends with everyone I meet. If you think cos you don't like me i'm not competent at the game just go and take a look at the scoreboards.

Time for fools to start listening.
#8
I'd like to get ahead of myself and congratulate 4 people for finishing top 4 before the round is even over. Yep. I predict 1234

Congrats to WolfSnare, Alazar, bloodwake and myself.

The rest of you are fodder as far as i'm concerned. Prepare for assimilation.
#9
Turbo Discussion / Gagability
February 15, 2012, 03:17:45 AM
Back on the forums again. I'm about to check who's been talkin trash about me and give them what for.
What's everyone thinking? Been beatdown?
Blame Shadow.
How many minutes/hours/days will it take me to get banned?

PS. Anyone who doesn't listen to me is a fool. I've been around longer than everyone and know as much as you all combined. I respect you for your abilities but don't think I envy anyone here. As far as I see it you mostly obey the pack mentality and don't think for yourselves. Those who do don't have the spare time I have to explain to a bunch of fools.
#10
Development / Who do we blame?
February 06, 2012, 12:24:48 AM
Blame me, seems that the reason for all the problems with redwalls coding is deeper seeded from me.

Yep. Seems that the administration of this game has been seasonally making changes based on my performances and their jealousy levels. Clearly they make a change I test it out and see if it works with something I can do. This is a trait I have and teach others. It's one of them things that as long as they base my traits on making changes to the game you will all never have a fair server.

In reg it's easy enough to lose 100000000000000000 turns worth of cash in 450 turns. The principal is all my fault. I'm the reason no one in reg has more than 200m net unless they're with me.
It's because they don't know how to beat me they try their hardest to make my life possible. Making my life hard makes your life much harder.
The way it should be is make both our lives fair. Whoever wins is better
#11
Turbo Discussion / Does PA annoy you? Just hit him
February 05, 2012, 12:03:51 AM
Don't fall for the mindgames. He doesn't have a peaceful attitude these days. Perhaps let him know by simple attacking for land 4 times per run (HiddenFox)

If he sends a negative reply attack him heavily. He doesn't hit back and enjoys the challenge of being a mentally weak warlord
#12
Reg Discussion / Broken Heart.
January 29, 2012, 09:03:34 PM
My lady Briar has left us. This is the saddest day.
Her departure is a day that will live in infamy.
30th of jan this game lost it's soul
#13
Reg Discussion / The Dawn of a New Era
January 26, 2012, 10:23:00 PM
In the words of Peace Alliance about me.

What I gather from this is that we should support Volkov under the condition that he abandons all ties with the Sevs (who as it turns out has left RWL for ever so that shouldn't matter)

Perhaps our emperor will be careful with whom he associates?
~~~~~~~~~~~~~~~~

In other words you're trying to steal all our clans hard work and networth?
Are you crazy? Volkov's barely done much production to be emperor. He runs security that's all. Production is limited and cloud or briar are doing the same job without the prestige
He's better than 90% which is why he is the chosen one.
Implying he dogs the clan means all those times our Indies ran turns to scale defence to the right spot is getting blatantly stolen.

WE worked his way to there because the clan as a unit works tirelessly as professionals to make his position worth doing. He has the most simple strategy in the game. All the work that gets done under him which is why the accumulation exists. For you to imply you want him to abandon all ties with the ones who got him there you've created a sincere enemy of the Temple

If you want a spot on Templeclans Do Not crush list then be sure to message Sevz to earn it.
Til then be warned. Those who try and divide and conquer our ranks will be foiled and maimed.
All our members are equally important. Volkov is our representative. To take him away takes away what the unit represents which is power with discipline. War is war. Keep it clean

The new era has arrived. Any resistance is being hunted down. The humble will be left alone bar fresh landgrabs so don't be tryin no funny business
#14
Turbo Discussion / Dear Redwall
January 21, 2012, 10:56:50 AM
I just wanna point out that your game has turned into utter dog turd. I hate your game. If I met you all I'd most likely hold your heads in a toilet and flush all day long.

I'm done with this place. In reg Volkov will temporarily be in charge of the clan. I'm out. The game is rigged. Shadow constantly logs into his admin account to check espies when needed. Everything's setup for people to come in late and easily effortlessly take down anyone who's worked hard for the last 10-25-100 days.

It's pointless to feast or loot 2 days in a row. Sacks reduce you to half a days produce. Indies are designed to have a troop making function that's balanced with funding itself. Not only has the funding aspect been taken away but both the indy race have extremely generous upkeep so 4 sack runs will finance 4 weeks of getting no where cos a leaderer can murder you if you have excess troops.

The barely semi active admins don't care about you the people.
It's a shame that each player at redwall has spent more time running turns in 1 week than Shaels spent time logging onto the site she runs in the last year. Useless bunch of admins you all are.  Useless game this is.

Everyone should either quit or go into vacation as an expression of discontent.
#15
Turbo Discussion / Sack bug
January 07, 2012, 08:45:39 AM

Obviously this game involves passing land. Overpowered indy, no method to defend yourself as a stoat. I had 9b food sacked down to 4.6b within 80 attacks.

On a good run with only 70k floatin around i'd look to make about 3-4b food 20b cash after expenses. spend that on defence it gets nothing. Rat +25% indy 25% attack low upkeep stacking 2to1 vs a limited supply of rats, it's impossible. Sack needs to be semi removed or atleast decreased to 10% of what it is.
Also. Stoats prices on the mercs are extremely high and it's expenses are utterly wasteful. Indying on it caps out far lower than painted one. Even as a leaderer throughout it's process it's never gonna reach much more than 250m networth.
Can you fix this sh!t? 
I tried sacking back some of my food, espied them on 3.6b of my food. sacking took back about 1m from the Rat. Poisons would barely be worth it
#16
Development / Sack
January 07, 2012, 02:06:02 AM
Can you sorta tune it down a bit? I'm losing 30-50% of my stockpile between turns. Why is it so massively powered?

Theoretically it's impossible to get anywhere decent without being fully supported by others. This is utterly ridiculous so please fix it asap.

In around 60 sacks it's taken 3bil from 9bil food. How can you defend yourself against a Rat indy with such finances?



Rat has +25% attack, the military unit is 2atk 1 defence. 250% advantage plus the race indy is +25%. rat masser vs rat masser the rat masser will always break. 40m breaks 100m
#17
Turbo Discussion / Ice and Fire
January 01, 2012, 11:59:37 PM
In theory Fire melts the Ice but water extinguishes the flame. Unless it's gasoline based and Ice or Water would make things worse. Maybe if Ice was cup shaped we could cover the flame and win with a smothering method
Anyways, The topic is Ice and Fire.
#18
Development / Clan Management Upgrades
December 23, 2011, 12:55:52 AM
As the leader, assistant leader or minister of affairs it'd be good to have information available about your own clan.

I suggest that in the clan management page the people in charge can get espionages and army status's on their fellow clanmates. Whenever i'm teaching someone it's hard to know what they're doing or when to expect them. If I could check their turns, building structures and resources I could fill in the gaps for the clan to work tighter as a unit.
#19
Turbo Discussion / Landbug
December 18, 2011, 12:03:13 AM
I'm stuck with a glitch. Can someone please fix it?
#20
Strategy / The Toughest Leaderer
December 03, 2011, 06:56:43 AM
Alot of you don't know exactly what defines the toughest leader. It's a balance of production, destruction and safety.  The best leaderer knows when he's in front on resources.

First aspect i'll explain is destruction cos it's your initial instinct for survival. Against rival leaderers the best mission you can utilize is poison. If your against quality opponents the opportunity to steal is rare. Poison can equal out you and a better enemy.  Reduce a leaderers ability by attacking them to low land. Most players don't know how to preserve their magic power so hitting them to 5k leaves them on about 900k leaders that don't reach 100 ratio when the player landgrabs.  Being certain that most days of the month the enemy does missions at less effectiveness than you

Second is production. Knowing the next best leaderer is gonna have less turns to produce with those semi crippled leaders you get the chance to maximize land and mission power. If you get all the land available in the game and people take their time to pry it from your warlord you can be reassured you choked the production capacity of the server and held yourself above the equilibrium. Your feasts are better than their feasts.
When you get hit low, use more turns stockpiling loyalty for a later date.

Most important aspect is safety. A legendary leaderer will budget themselves and have a storage plan. Overall they'll do missions at premium rates and hold low upkeep over most the month. Perhaps a team mate that can hold cash whenever a vulnerability is there or stocking food on the market til late in the round, sometimes massing loyalty for the last week so you don't get sacked much.
Every time a true leaderer runs turns they'll make sure that they can access enough land to have the highest leader count on the server. This can be compromised to a degree but not sacrificed regularly.
The idea is to know where everyone's at. If you know someone's banking cash, catch them out and steal that sh!t. Make sure you display the skills to make a return policy impossible.

Etc etc