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Messages - Gier

Pages: [1] 2
1
Reg Discussion / Re: Dec 2020 Round Results
« on: January 01, 2021, 03:13:45 PM »
Thanks, Ryu. Buying out max in all 4 lines instead of selling out max to mercs was a costly >200bil misclick in the middle of the round. I had 300bil at that moment and dropped below 100bil. Felt like the win was definitely gone. I was hoping to recover 50bil but I actually recovered 80bil because of increased selling prices when I had all those camps.

By the way, how is the winning lottery ticket picked? I had at least 6 or 7 lotto wins. It feels like it gets picked only out of the tickets that were bought, however there are days where there is no winner.

2
Reg Discussion / Re: July 2019 Round Results
« on: August 07, 2019, 04:11:40 AM »
It was less than 75 bil. More like 50 bil. Besides, I never asked for it. I asked why you onlined me for no particular reason and you sent me all that cash for no reason. I signed up 2  weeks into the set just to fool around and all of a sudden you aided me. Is that good play on my part or bad play on your part?

3
Reg Discussion / Re: July 2019 Round Results
« on: August 02, 2019, 07:32:39 AM »
An easy win since it was me versus the aussie boys. Maybe I should start challenging entire clans.

4
Bugs / Re: Messaging Bot?
« on: April 22, 2019, 11:28:55 AM »


5
Reg Discussion / Re: March 2019 Round Results
« on: April 02, 2019, 09:50:08 PM »
Firstly, I find the 3 month sets way too long. People give up if they get a beating halfway in the set. Eventhough there's often still time enough to catch up. Basicly most people lose motivation and interest when they see someone doing well. 1 month sets might keep people motivated longer. I've played two sets here now and midset I often find myself demotivated because it's another month.

Secondly, I find the game too landfat. Check last few sets. Numbers are insane. People won't sign  up halfway in the set when there's already 200k land in the game of if they see someone with 1 bil networth.

6
Spa Room 101 / Re: Last Word
« on: April 02, 2019, 01:11:15 PM »
When does the new set start?

7
Spa Room 101 / Re: Last Word
« on: March 22, 2019, 02:14:41 AM »
Which is about what you'd expect from the car (assuming cruising at 100 kph), 200,000 km is around where a small fraction of cars start to die, and with good maintenance you can get more out of them.
That would be a very small fraction., I'd say. Every car-engine giving up at 200k km is a piece of junk, especially if it was only used for driving 100km/h.

8
Reg Discussion / Re: Dynamic Market
« on: February 02, 2019, 04:11:47 PM »
It's indeed working as it should now. A few hours ago both me and someone else were having the exact same issue.

9
Reg Discussion / Re: Dynamic Market
« on: February 02, 2019, 10:22:11 AM »
Kind of clumsy, but let's see how it shapes up.
There seems to be some kind of bug. It currently is impossible to buy food. Clicking the purchase button does nothing. Troops are working fine.

10
Spa Room 101 / Re: Last Word
« on: January 28, 2019, 03:45:00 PM »
That is correct.

11
Spa Room 101 / Re: Last Word
« on: January 28, 2019, 12:08:21 PM »
These sets are still too long imho. The first 2 months are kind of pointless. 3 month sets are all about endurance, 1 month sets might encourage more people to play out the entire set.

12
Reg Discussion / Re: It's too quiet in here.
« on: January 14, 2019, 09:25:51 AM »
I don't see any point in sacking at this stage. It only gets you in trouble while grabbing less land. Unless you deliberately want to do damage or someone is sitting on a ton of resources, like Sevz and his pile of food, using the drive attack gets you more value.

13
Reg Discussion / Re: December 2018 Round Immortalization
« on: January 02, 2019, 01:01:07 PM »
It was a fun set. Lots of action, lots onlining and lots of trashtalk. Influencing someone's style of play solely through ingame messaging is the most efficient strategy there is :D.

By the end it was obvious the win would be pretty safe. The buy outs were all Disl's idea. They got tougher to do as you were on to us. We changed strategy (that was pretty much my only major tactical input) to just keep your troops on the market and buy you guys out completely in the last day(s) of the set leaving you with a ton of cash and no market to spend it on. It would have been such a neat way of winning with you guys producing our networth :). That didn't really work since you changed to stoat. I still don't get that. Sure you can make leaders real fast, but with this land, who can't? Suiciding our leaders was also kind of pointless with me being very active and a 22 hit limit. We also controled most of the market at that point. If you would just keep killing our leaders while playing indy and by taking our land, it would have been much tougher. I've seen what Disl can produce as a rat. It would take a lot of cash to buy you guys out.

I have played a ton of prom back in its starting years ('03 - '10). I've played sets with only a 20 active empires but also sets with at some point over 200 active empires. I have never played on servers with this few active players. It was pretty obvious that activity was the key in this set up with this market. I can only say I will not be doing that again. I was fortunate to have had 6 weeks off from work in this set (combo of holidays, vacation and faternity leave) being able to do the hyperactive style that I played. I'm still deleting all the screencaps I took on my phone from comparing nw, market amounts, ...

As for the "networth change notification program" that sevz and snare think I use. I never confirmed/declined, so you guys were always on your toes, but I do NOT have that. The first times that I caught you online were plain luck, later on it became luck combined with the recurring times when you guys were doing your runs. Again being active (and observant) was the key.

As for the market, Shadow, I'd keep it in place for at least a few sets. This might have been a one time thing since it might be tough to redo it. With this few players, I'm afraid 1 or 2 wolfs will always have the advantage making the leaderstrategy even more overpowered. That power would diminish with a big playerbase. Very hard to see what it would do with a big playerbase, but I think it would do more where it was designed for. It was designed to make the game more balanced, but I think it might unbalance it at this point.

Lastly, I had all the networth in the end just for safety reasons. I suggested sending it all to Disl the moment before the set ended but he refused. This win is all on him. He did a ton of thinking while having to put up with my spam on Messenger, my dumb moves (I still don't know who got that 20bil :D) and my questions. Shadows food and money injections and him being a decoy appearing to be kind of neutral were a major part of the win also.

14
Reg Discussion / Re: December 2018 Round Immortalization
« on: December 30, 2018, 11:43:32 PM »
Anyone want to fight me this round?
I'll challenge an entire clan
Well that worked out nicely, didnít it?

15
Reg Discussion / Re: It's too quiet in here.
« on: December 15, 2018, 08:39:22 AM »
This is too funny. Is there anyone that has been mocking him and laughing with him more than I have?
I'd say market prices have been rather fluctuating. You just have to buy in bulk. Ask snare everything about it ;).

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