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Messages - Disl

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Reg Discussion / Re: Feb 2020 Round Results
« on: February 29, 2020, 07:46:19 PM »
A long and arduous round. Resistance was negligible until the last two weeks. We were broken by leader attacks and even weasel bombardments. A surprising tactic that paid off twice. (Kudos to whoever came up with it.)

I was doing all my runs on phone. This made foreign aid spam incredibly tedious. Sets had the same issue and was punished a few times for it mid-run.

Pleasantly surprised Sevz stayed to fight until the final day. He had enough leaders to mount a murder spree, possibly to turn it around before the round ended.  Drogon put up an excellent fight. Admirable breaking skills working with very little land.  I am unsure how reliable Sevz was as a teammate however. I know all too well how difficult it is to cooperate with him day to day :P

Some tactical advice I could give your guerrilla warfare offensive: utilize public market. Spam public market with rats and/or stoats. Have your teammate buy them when it is time to break/run.  Alternative to foreign aid spam when out of clan. Public Market cannot be standard attacked or chaosed away.  While we could buy your troops, we still have to deal with the cash you then aquire. It works very well as I used it personally.

Big thanks to sets who trusted my strategy until the end. The timezones made coordination difficult but we made it work.

Help / Bugs / Re: Market
« on: December 31, 2019, 09:48:41 PM »
Severe market changes were made to stop players from using the public market as a pseudo 'bank' aka storing troops/food. Solo and coordinated efforts to store on public market is now an inferior strategy.

Players can no longer recall goods. Instead they can be sold to mercs and mercs gives a much lower buy price than before. The prices are determined 'dynamically', by supply and demand. 

For example the more food on the market the lower its price will be.  And if 90% of the food supply is bought the price of the remaining food will slowly increase.

Reg Discussion / Re: Dec 2019 Round Results
« on: December 31, 2019, 09:13:57 PM »
Most Cash
The sands of time (#5)
308,575,927,337 Cash


Spa Room 101 / Re: I miss this place
« on: December 23, 2019, 07:05:23 AM »

Reg Discussion / Re: Sept 2019 Round Results
« on: September 30, 2019, 08:59:25 PM »
Love you too sever

Reg Discussion / Re: May 2019 Round Results
« on: June 01, 2019, 08:18:24 PM »
Was only 2 this round; me and sevz. I couldnt lock land feasibly against sevz leader strategy. Pretty impressive really. He was slowly but surely making a surplus after breaking me every 3ish days and end of the month would eventually give him the win.

Reg Discussion / Re: Reset
« on: May 02, 2019, 09:17:28 PM »
Thnx =3

Reg Discussion / Reset
« on: May 01, 2019, 06:21:34 PM »
Can we get a reset please for all 3 of us  :(

Bugs / Re: Messaging Bot?
« on: April 13, 2019, 10:39:01 AM »
All good. Thought I got pwned for reals lol
Thanks for the quick response

Bugs / Messaging Bot?
« on: April 13, 2019, 04:34:14 AM »
I am empire Supernormal Stimulus Dissonance (#4). I recieved a message from #6. And my empire messaged back 1 second later. Suffice to say I cannot type that fast, so it definitely is a bot. And not my bot either!

Unsure if it is an issue on redwallwarlords's end or my account being jeopardized. Also unsure how to approach resolving this.

Reg Discussion / Re: March 2019 Round Results
« on: April 04, 2019, 10:43:40 AM »
3 months is tedious to play out to say the least. I disagree with the too much land sentiment. 1 month sets should be fine in regards to land.  Problem is some people dont even try to attack for land. They just assume its out of reach which is not the case at all.

Spa Room 101 / Re: Last Word
« on: February 15, 2019, 10:50:24 AM »

Reg Discussion / Re: Dynamic Market
« on: January 30, 2019, 03:46:23 PM »
any other big gameplay changes? i thought you could no longer make your clan tag none?
am i remembering right or was there a train button in the use turns tabs?
one more turn until im out of protection, positive ive already messed it up
None restriction can be bypassed with 'space', and many other unicode characters like U+200B. There is no 'industry' button (+25% production) in this code. Next best option would be Foreign Aid if clanned, or raise defences/anything really and F5+Enter spamming the public market every 5 turns if solo. 100% allocation stoats for example, sell to mercs 1 line when you need cash and switch into next allocation/spam/repeat. 

To mess up a protection strategy is to use no turns at all tbh. For indy the hardest part is getting your first couple billion cash.  $4 billion can easily turn into 200 million networth with 100k land for example. #10 is giving free aid btw

Reg Discussion / Re: Dynamic Market
« on: January 27, 2019, 10:51:53 AM »
As it stands it is highly in an empire's favor to buy out the market completely, and continously do so.  This means new listings will be $6, rather than letting the market average out around 12$ or so.

The demand for food on my part is due to food being costless networth, which with x5 networth foreign aid makes a very cheap run overall. Networth range is important and food allows us to go higher. Also food is very scarce, mercs gives about 100 mil daily depending on land.and 1 of the ferrets simply isnt  marketing their food.

This is an issue of there not being enough market players for food. But a code change on averaging out food even when bought out is a good idea. $6 food is an absolute steal

Reg Discussion / Re: It's too quiet in here.
« on: January 02, 2019, 04:53:52 PM »
So without me to muck things up, did the little Sevz/Snare/Disl pact break up then? Interesting. Also hi guys, I took a break for awhile, real life stuff like wrecking my car and whatnot kind of got in the way, but I'll give the new set a try.
I was a quite annoyed Snare/Sevz were able to get a total land lockdown 2 rounds ago, which I failed to break. So I signed up to make sure it didn't happen this past round. I ended up partnering with Gier which I didn't regret. I would partner with Snare again but we would run away with the set in all honesty  :D
Welcome back Volky!

Quote hopes of garnering more activity.
I enjoyed the posts you made to break the silence weekly. I see them but don't always participate.

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