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Messages - The Obliterator

#46
Development / Re: 3.0 suggestions from Sevz
April 05, 2012, 10:02:20 PM
Had an idea for the market. What if people were able to put up an order on the market. Such as if someone needed food for their next run they could say they wanted 300mil food at 14$ then when a food masser was on and looked at the market they could then make 300 mil food and hit like a sell button. Then the transaction would be completed and the food masser would get their money straight away. This could also work for troops and it would give a way for indies to supply themselves throughout a run.

In order to prevent people abusing this by say sacking the person they sold it to you could make this section of the market anonymous. This might add a new dynamic to the market as the buyers could help regulate the prices instead of the prices going up and down in a cycle they would be more reliant on supply and demand.
#47
General Discussion / Re: Birthdays
April 04, 2012, 08:25:38 PM
Happy B'Day Sevz
#48
Yes well pippin on the scare-o-meter is about near infinity :P
#49
The only problem with that is if you make it with super-laser and all you only have one planet to terrorize and if you blow that up then there is nothing left :(
Still taking pot shots at mars would be fun. Or generally causing havoc among the asteroid belt.
#50
Bugs / Re: Generals Hut Bug
April 02, 2012, 10:46:34 AM
Well at least you know how to fix it now.

Could it have crept back in when you added the message to tell us if our health is being restricted by our tax rate. Or any of the other messages?
#51
Bugs / Generals Hut Bug
April 02, 2012, 10:23:08 AM
If you perform a mission, such as raise defenses or move north, in the generals hut when you have no cash in hand but enough in the bank you only use one turn instead of the usual two turns.
This happens because it stops turns to secure funds from clunys hut so you only use one turn but the mission still completes.
Not a major bug but it could be abused.
#52
Snare is scarier :D
He's unpredictable and you dunno what he's gonna do next.
So in my books im more scared of snare than sevz.
#53
Turbo Discussion / Re: Turn Rates
April 01, 2012, 10:34:09 PM
Yeah but shadow can just look at mine and know it is skewed upwards slightly
#54
Strategy / Re: Sharing your findings
April 01, 2012, 08:10:21 PM
Well sorta that is until someone steals it off you. :(

But i found that the net cap is now more limited for indies hence how all of the scores in turbo have been relativly below what they used to be.
#55
Turbo Discussion / Re: Turn Rates
April 01, 2012, 08:06:55 PM
I recieved the extra 55 turns but mine is 2,099 (89%)
#56
Turbo Discussion / Re: OMGPonies!
April 01, 2012, 08:09:37 AM
Hooray for windy.
I think the next big thing would be having them buy off the market.
Because currently what are the cashers going to be doing with all of that cash that they make??
Also with the market flooded people who's run depend on their goods selling aren't going to be able to do as much.
#57
Turbo Discussion / Re: OMGPonies!
April 01, 2012, 07:26:22 AM
It is now impossible to be a farmer...

The market has been flooded with food at $15 so in order to beat it i have to sell at 14 and then according to shadow i am loosing money. So now im gonna have to switch to indy or something like that to actually get anywhere this round
#58
Turbo Discussion / Re: OMGPonies!
April 01, 2012, 01:25:34 AM
Do they buy off the market?
That would be cool if they do.
#59
News / Updates / Re: The Official RWL Photo Album
March 31, 2012, 10:31:39 PM
Yay thanks



This is me
#60
News / Updates / Re: The Official RWL Photo Album
March 31, 2012, 10:27:16 PM
I thought that after all this time i should finally submit a photo of myself....i better do it quick before i change my mind.
Now if i can just figure it out.
Just gave up can someone please tell me how to do it.