Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Sharptooh

#21
Development / Different clan types?
February 07, 2012, 03:02:35 PM
This was the idea I had regarding different clan types, although I think it'd be too complex to implement (and possibly understand), and even though there are almost definitely multiple flaws within. I thought I might as well post it anyway, I suppose it could be tweaked to decrease the complexity/increase feasibility.

The names for the different types are only placeholders:

Alliance
- can't attack other alliance member
- Moderate to low aid limit
- Very small alliance bank (storehouse or whatever you want to call it, this obviously relies on it being implemented)
- Can share a very small portion of troops between alliance members
- Alliance forums (clan forums) exist
- Leadership structure works as with current clans

Democratic collective
- Can't attack other alliance members.
- Very high aid limit
- Medium sized clan bank
- Can share a medium portion of troops between alliance members
- Alliance forums exist
- small decrease in cost of fellow clan members goods on the market (1-2% maybe?)
- Small decrease (1-2%?) in production due to bureaucracy
- Laws (e.g. who the clan is at war with, whether everyone has to share their troops or not, the tax rate for the clan bank and possibly more) have to be decided by a vote, this obviously makes democratic collectives a lot less maneuverable than other clan types, a leader exists in the clan but their role is largely symbolic, if the vote is a tie, the clan leaders vote counts for two.
- Voting for laws is not anonymous, and last 48 hours, if a majority is reached before the time limit the law is passed.

Non-democratic collective
- very High aid limit
- medium alliance bank
- Clan forums (although the clan leader can turn these on or off)
- Can share a large portion of troops for defence
- Clan leader has final say in everything, no assistant or diplomats exist (or if they do, they don't have power to change anything within the clan)

On reflection the clan types are quite unbalanced, I hashed this together a while back and put it on paper, the different clan types are meant to fill different roles, e.g. Democratic collective is great for supporting other clan member and trying to keep everyone in the clan happy, however they can be rather unmaneuverable in difficult situations, and tensions could rise over decision making. Whilst the Non-democratic collective is incredibly flexible with arguably worse economic benefits and the normal alliance acting as a sort of imbetween.

Obviously the bonuses for being in said clan type could be changed.
#22
Spa Room 101 / Resignation
February 04, 2012, 05:39:20 PM
I am hereby resigning as spa mod.

There are various reasons for this ( not least of which that Firetooth proceeded to do various things whilst logged into my account . . . )

There have been some highs in my tenure (well, I would like to hope so anyway) I hope you have all learnt to take spa a little less seriously *cough*Ungatt*cough* and just go with the flow more; think of the spa a little like thousands of pages of chat logs (because this is really what it is)

I would make a long protracted speech about now, but I think it would be a bit hypocritical considering what I've just said.

I hope you all had fun as I did; I learnt a lot about people here that I didn't know before and probably doubled my spa room post count in the process!

Oh, and make a proper informed decision about who you choose as next spa mod, three months is a long time.

-Sharptooth, spa room modding duties
#23
Clans / Join VTN
January 31, 2012, 04:15:53 PM
VTN is currently the largest clan in Turbo and is accepting new members.

We can offer military protection and  economic security, infact not only are we the biggest clan thus far, but we also have a trade and combat alliance with the next largest clan as of this writing (MW3)

I can also promise you that these are not shallow promises, we are actively working to ensure are players are safe from land grabs, one such method we have devised to accomplish this is a 5 attack limit, if anyone commits more than 5 attacks on one of our members in the same day, we'll endeavor to attack them, not buy their goods, and possibly place a bounty on their heads. We are also open to negotiations of alliances with other clans.

We're also collaborating on our clan forums concerning methods and strategies to succeed at RWL 3.0.

Message either me or Vargath ingame (or on the forums) if you're interested in joining.
#24
Spa Room 101 / Attack of the search crawlers
January 22, 2012, 02:46:57 PM
Quote27 Guests, 5 Users
Users active in past 15 minutes:
Sharptooh, Peace Alliance, Kilkenne, Shadow, Firetooth
#25
Spa Room 101 / Spa emergency
January 11, 2012, 03:58:23 PM
I am posting this here so Ungatt cannot read this, this is an official emergency message hailing to all members of the glorius spa, and the forums in general.

The spa is no in a 53D level lockdown, this is apparently the worst level of lockdown there is (although I'm not entirely sure what it means, as I've only just invented this level system now)

All this means is that troll posts will be deleted, lots of topics will be locked, and I will indiscriminately delete topics as I please, do not fear people the death star will not run out of juice!

Any opposition government will be quashed, their posts delted and their leaders posts desecrated, I will not allow terrorists in out glorius spa.

I apologise only that I was not informed of this matter beforehand.

And do not fear, I am charging up the deathstar as we speak, I may; as Kilk would say, Delete all the threads.

Have a good day.
-Sharptooth
#26
Turbo Discussion / Intentional maxxing anyone?
December 18, 2011, 10:10:52 AM
I don't know what the intentions where here so I won't presume, all I know is it made my run a lot harder than it needed to be . . . would have made my run harder if I'd been able to break him . . .

Date/Time    Attacker    Defender    Outcome
Sun, 18 Dec 2011 08:56:50 -0700    Revelation (#26)
Clan: Death    Sevz (#8)
Clan:    Standard Attack
Defense Held
Sun, 18 Dec 2011 08:53:23 -0700    Revelation (#26)
Clan: Death    Sevz (#8)
Clan:    Naval Assault
Defense Held
Sun, 18 Dec 2011 08:53:17 -0700    Revelation (#26)
Clan: Death    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:25 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:23 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:21 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:18 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:14 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:11 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:37:08 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:33:40 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Guerilla Strike
Defense Held
Sun, 18 Dec 2011 08:33:35 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Guerilla Strike
Defense Held
Sun, 18 Dec 2011 08:32:12 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Frontal Assault
Defense Held
Sun, 18 Dec 2011 08:32:06 -0700    Aarak (#18)
Clan:    Sevz (#8)
Clan:    Standard Attack
Defense Held

9 attacks left on an unclanned Sevah with 130k land . . .
#27
Polling / Browser of choice
November 29, 2011, 12:42:59 PM
Just interested to see what everyone uses.

Post which version you use, and if you are forced to use a different browser at work/school  :)

I'm (unfortunately) betting on Chrome for the win, I'm a Firefox man myself though.
#28
Spa Room 101 / My platform
November 20, 2011, 05:11:49 AM
Most of you probably already know my platform:

If you vote for me I'll pretty much abolish the role of spa mod

The spa flourishes under insanity, where the community as a whole decides what stays and goes, and no one person has absolute control over everything, or the direction this board should take.

Give the community the power and this board will succeed.

I would also like to point out that I haven't enlisted any annoying trolls to help my campaign, made any repetitive posts, promised people anything (other than not being the spa mod, which is a promise I can actually make) oh and I haven't repeatedly posted pictures telling you vote for me, or spammed boards with propoganda.

The only other candidate I can see who has done most of the above is Neo.

And at least if you don't vote for me, please make an informed decision and weigh up all the candidates before voting.

Thank you
#29
Spa Room 101 / VOLKOV
November 18, 2011, 07:08:00 AM
QuotePosts:    6,666 (2.250 per day)
#30
Development / Vote of no confidence?
November 16, 2011, 12:46:05 PM
Not entirely sure where this belongs, but I didn't want it to put it in the spa (it would have got spammed down) and I suppose it should be answered by the admins / Unga.

My question:
Can we have a vote of no confidence for the spa Mod? It was brought up in a recent topic, and I think that it might be nice to have a change in spa mod if the poll comes back in favor of change.
#31
Development / Market in Reg?
November 16, 2011, 12:11:02 PM
Are there any plans to change the market in REG to be like the one in turbo? Or will this not happen until the next reset?

I'm aware that some things would have to be changed to reflect the pace of REG, e.g. the max amount of time before selling for default.

Just asking as storing in REG has gotten pretty bad; and I surprisingly really like the market in turbo.
#32
Strategy / Selling on the market
October 25, 2011, 09:50:48 AM
When good are sold on the market the cash goes into your bank, correct?

if you go over the limit the cash leaks out of your bank, into your actual cash, but does this happen gradually over time or as you use turns?

And does logging in have anything to do with it (i.e. is the cash only deposited into your bank when you log in??)
#33
Bugs / Slowness
October 23, 2011, 07:59:59 AM
Are the forums and game really slow for anyone else? I've been waiting for the scores page to load for the past two minutes and it's still not loaded  :-\
#34
Turbo Discussion / The killings
October 11, 2011, 11:20:49 AM
Who is this Requiem of Despair guy? And why does he seem set on killing every warlords in Turbo 0_o
#35
Development / RWL News
October 08, 2011, 10:12:26 AM
I remember when PA did the redesign thing a while back he added an awesome RWL news column . . . it never really took off at the time but it was a really cool idea.

Is there any chance that it might get revived in the future? Instead of linking it from the homepage only you could also link to it from ingame too, possibly under the information section, I'm sure that'd drive a lot of traffic to it.

You could also have separate news for Turbo and REG, server specific news would be cool  :)
#36
Strategy / War tax?
October 04, 2011, 04:46:09 PM
Noticed this in the economic status printout after using turns:

War Tax:    $0

What is war tax? I don't remember ever seeing it before.

Does it have something to do with having clans set to war status when you're in a clan?
#37
Polling / Google+ or Facebook?
September 29, 2011, 03:38:47 PM
Simple question
#38
Development / Puzzles mini-game
September 02, 2011, 03:56:10 PM
I remember mini-games were talked about a while ago, and whilst looking into debates about the best JavaScript Framework to use I stumbled accross script.aculo.us , and on their homepage was featured a pretty cool puzzle minigame:

http://madrobby.github.com/scriptaculous/puzzle-demo/

this could be integrated quite easily (as most of the hard work is done alread)

The only hard part would be providing images.

The new RWL artwork could obviously be used, but maybe a community competition could be run to get some new artwork for the puzzle, I know some quite artistic people visit the forums

It also monitors how many moves it takes you to complete the puzzle, so maybe more moves could = bigger reward?
#39
Bugs / Tears of All Oceans?
August 30, 2011, 02:50:32 PM
I just got an espy on Tears of All Oceans, it's got 0 of all troops and is on 25 land, a standard with 2000 of every troop except lizards (which I have 1000 of) fails for some reason

Did I miss something (I didn't read the thread about this round) or is this some weird bug?
#40
Spa Room 101 / Kilk and Neo
August 11, 2011, 04:46:32 PM
Can one of you please change your avatar!? They both look so similar to my subconscious that I render them the same.

Plus you guys are quite similar anyway, I think we might get a full blown identity crisis here  :-[