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Messages - Shadow

#31
Spa Room 101 / Re: Last Word
February 15, 2019, 06:43:23 AM
darn, that looks great
#32
Reg Discussion / Re: Dynamic Market
February 14, 2019, 08:52:28 AM
Yea, there's an element of supply management to the food market in particular. A ferret who dumped a crapload of food on the market all at once would crash the price. But if you dump the same amount in 5 shipments over 5 days, the price basically stays stable the whole time. OPEC but for food.

But yea, I'm the other one selling food, and people are buying it even at 19. Crazy.
#33
Reg Discussion / Re: Dynamic Market
February 13, 2019, 11:47:00 AM
Quote from: Shadow on January 29, 2019, 12:52:12 PM
Given the inability of the food market to get off the ground this set, I have tweaked it so that prices will not start to drop until at least 5 billion food are on the market. Price will always be above average as long as less than 5 billion food is present.

This will be a gradual change over the next two days or so as the market equilibrates.

Kind of clumsy, but let's see how it shapes up.

Seems like it might be overtuned?

There's a pretty big opening for someone to play my Ferret strategy from last round and forage their way to huge profits atm.
#34
Reg Discussion / Re: What's up
February 12, 2019, 04:56:23 PM
oh hi
#35
Reg Discussion / Re: Dynamic Market
February 05, 2019, 09:11:23 PM
You can't remove stuff from the market anymore. Instead you can sell directly to mercs.
#36
Spa Room 101 / Re: Last Word
February 04, 2019, 09:54:49 PM
That is a thing that exists I guess
#37
Reg Discussion / Re: Dynamic Market
February 02, 2019, 06:44:31 PM
Very strange. The change I made did not relate to that functionality. If you encounter the issue again please take a screenshot of the page with all your relevant stats and send it to me.
#38
Reg Discussion / Re: Dynamic Market
February 02, 2019, 04:33:40 PM
Works fine for me... try again and let me know if it's still an issue please
#39
Reg Discussion / Re: Dynamic Market
January 29, 2019, 12:52:12 PM
Given the inability of the food market to get off the ground this set, I have tweaked it so that prices will not start to drop until at least 5 billion food are on the market. Price will always be above average as long as less than 5 billion food is present.

This will be a gradual change over the next two days or so as the market equilibrates.

Kind of clumsy, but let's see how it shapes up.
#40
Spa Room 101 / Re: Last Word
January 28, 2019, 09:55:23 AM
Yea, stuff got tweaked. 3.0 got removed. Game is pretty much just old reg code with a turn rate somewhere between reg and turbo.
#41
Spa Room 101 / Re: Last Word
January 27, 2019, 11:30:02 PM
Hi kell!

What's going on with you these days?
#42
Spa Room 101 / Re: Last Word
January 27, 2019, 10:47:43 AM
Yea, some of the flight instructors in ground school were very excited about ADS-B. Makes sense re NavCanada, I didn't know what it was until I started flight school.

Now if only the weather would cooperate so I can start logging hours. I have completed only the first practical flight lesson, since then I've had 3 weather cancellations in a row.
#43
Reg Discussion / Re: Dynamic Market
January 27, 2019, 10:34:03 AM
Yea, that happened early last set, too. Once there is a decent mass of food on the market it's OK, but you're right that if it is consistently getting bought out it's an issue.

I could set min values for the reference point, which would require that the market reach "critical mass" before prices could start to drop and adjust.
#44
Spa Room 101 / Re: Last Word
January 26, 2019, 06:29:18 AM
What flight training do you have?

Right now i'm just getting the basic ppl, but I do plan to go further. Certainly IFR, maybe commercial eventually. May look into buying a plane with a group once I have some more stability.
#45
Spa Room 101 / Re: Last Word
January 25, 2019, 12:31:14 PM
Oh you're an air traffic controller?

I'm working on my PPL right now, out of CYRO.

How common is it for a student pilot to blunder into controlled airspace without realizing it? If they do, are you allowed to screw with them a little bit before you send them on their way?