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Messages - austfit

#16
Reg Discussion / how do you indy?
August 14, 2018, 09:39:46 AM
and what does it mean at its most basic level? amassing nw through troop counts and making money from mercs?
#17
Reg Discussion / Re: Minimum market prices
August 11, 2018, 10:04:23 PM
HEy, thank you!!!
#18
General Discussion / Re: Game Guide Refresh
August 09, 2018, 09:36:29 AM
Please do! I want to try it.
#19
General Discussion / Favorite Memories of RWL?
August 08, 2018, 01:42:33 PM
Some of my top memories...

1. Traveling to England to meet up with AdTheRat who I met on this site
2. FaF clan battles where we all fought to the death each round
3. Creating dynastic clans and arranging politics through AOL Instant Messenger, then MSN Messenger, then, for a hot second, Yahoo!, which died out as quickly as it came
4. Learning the hilarious joy of only growing food and being sacked all the time (Happy Pony Raising? Was that what that was?)
5. Role playing, but 13-year old me always maintaining I was the hero and never dying or being wounded or losing or being wrong and having a BLAST

What are yours?
#20
General Discussion / Re: idea for next round
August 03, 2018, 03:50:08 PM
I appreciate you all humoring me with this-- what about lowering maintenance drastically for troops to increase viability of "Holding" troops for defense? Would that change, in any way, the standard "mage food and money to get nw" that we all do in the game?
#21
General Discussion / Re: idea for next round
August 02, 2018, 04:06:35 PM
Okay, I'm sure this is a worse idea, but what if we had a land maximum for everyone? Just had everyone have a max land amount of, say, 30k?
#22
General Discussion / Re: idea for next round
August 01, 2018, 09:51:08 AM
What if we limited the amount of land gained through attacks? 250 land max per hit?
#23
Development / Re: Fixing maxing
August 01, 2018, 09:45:02 AM
It would be nice to shake things up. And whatever happened to wolf bite?
#24
General Discussion / idea for next round
July 26, 2018, 01:42:47 PM
I miss the old days, of 1k land = 1 mil networth, and a max of 3 attacks per warlord for "farming", anything more than that was cause for retaliation. Windy and others, what if we::

Disabled Mercenaries
Increased "scout" benefits
Made larger bonuses for clan involvement (i.e. 3 attack maximum unless clan war)
Forced clan involvement from outset of round
Capped leader benefits at 100 leaders/hut instead of allowing massive overages from 175/hut

I don't want to nerf leaders, per se, but way back then it was considered useful to have towers and a balanced army, and you'd always worry about your army composition and then one weasel turd would invade and break you with weasels. Land is so transient nowadays and armies are bought and sold so there are no defenses- it's all just "run" fodder. Any ideas?
#25
Spa Room 101 / Re: A Request
July 24, 2018, 09:29:34 AM
Just tried it out- so fun!!!
#26
Spa Room 101 / Re: Last Word
July 23, 2018, 07:44:44 AM
Hello, 2004! That is so 1337! w00t!

...And I forget the other catchphrases I used back then. rofl? lmbo (laughing my butt off)...
#27
Spa Room 101 / Re: Games Like RWL?
July 23, 2018, 07:43:20 AM
No idea, I'd be interested to join others too if they are barely active.
#28
Spa Room 101 / Re: Last Word
July 20, 2018, 08:20:14 AM
what kind of bread? congratulations! I tried using a breadmaker once and it came out just terrible.
#29
I remember ROVL! I tried making an account on VI, the Vulpine Imperium, but for some reason the code doesn't allow me to get Guilders and you get a landlubber tax so I just had to sit there and watch my savings drip away. Depressing. Very glad this game is still around.
#30
Spa Room 101 / Re: Last Word
July 19, 2018, 11:55:15 AM
You're nice yourself!

Can I be commissar of this new government? Like, province-level. Just to be able to oppress a small town or village.