Emperor Tax

Started by The Lady Shael, August 17, 2011, 01:02:08 PM

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Should Emperors have the ability to tax everyone?

Yes!
14 (87.5%)
No!
2 (12.5%)
Indifferent
0 (0%)

Total Members Voted: 16

The Lady Shael

Right now Emperors have two perks: a little crown next to their name, and the ability to send mass-messages to everyone in the game.

In some past Turbo rounds, we've had Emperors set up that taxed everyone in the game...about 0.005-0.02% of cash and food gained per turn (it doesn't sound like much but over time, and from every player in the game, it's somewhat significant).

A lot of players thought this was pretty neat, and I think it provides a little more incentive for other players to unseat the Emperor. The Emperor can control how much the tax is...so if they want, they can be a benevolent Emperor and set the tax to 0. Or they can be greedy and set it to max.

What do you guys think?
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Pippin

*likes* good idea, would not only want others to remove and emperor but also be an incentive to become an emperor.

what would the max tax be?   *sets to 70% and gets 5b net*
1. Mike Oxlong (#14)
$16,999,999,999 with 275,000 Acres
3. AL CAPONE (#23)
$887,873,381 with 14,939 Acres
3. wrecking balls (#9)
$801,398,171 with 32,301 Acres
1. Nazgul (#5)
$1,503,190,327 with 201,952 Acres

Shadow

Eh. Emps in the last while have been plenty powerful without it ^_^
<=holbs-.. ..-holbs=> <=holbs-..

Pippin

there isnt enough perks for the emp at the moment though  >:(
1. Mike Oxlong (#14)
$16,999,999,999 with 275,000 Acres
3. AL CAPONE (#23)
$887,873,381 with 14,939 Acres
3. wrecking balls (#9)
$801,398,171 with 32,301 Acres
1. Nazgul (#5)
$1,503,190,327 with 201,952 Acres

The Lady Shael

In the past, we've had a max of 0.02% per turn, which might even be too much. Assuming you make $10,000,000 per turn, the Emperor would get $2,000 of that per turn. The ideal tax amount would be not enough to give the Emperor a drastic and rapid advantage over everyone else, but just enough to be slightly annoying to other players. The Emperor can make promises, like, "let me keep the tax set at the max rate and I will give free stuff to everyone" or something. Or he/she can just be a jerk and set it at max rate and say "come at me bros".
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Pippin

Quote from: The Lady Shael on August 17, 2011, 01:37:29 PM
Or he/she can just be a jerk and set it at max rate and say "come at me bros".

this i like, an emp isnt an emp without being evil.
1. Mike Oxlong (#14)
$16,999,999,999 with 275,000 Acres
3. AL CAPONE (#23)
$887,873,381 with 14,939 Acres
3. wrecking balls (#9)
$801,398,171 with 32,301 Acres
1. Nazgul (#5)
$1,503,190,327 with 201,952 Acres

Firetooth

Great idea, but only a minimal amount. Perhaps 0.01% tops? May sound small, but is far from it.
Quote from: Sevah on January 02, 2018, 03:51:57 PM
I'm currently in top position by a huge margin BUT I'm intentionally dropping down to the bottom.

Pippin

thats 1b per turn if someoe is on 1 tril :o
1. Mike Oxlong (#14)
$16,999,999,999 with 275,000 Acres
3. AL CAPONE (#23)
$887,873,381 with 14,939 Acres
3. wrecking balls (#9)
$801,398,171 with 32,301 Acres
1. Nazgul (#5)
$1,503,190,327 with 201,952 Acres

The Lady Shael

(psst it's actually only 100,000,000)
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Uiblis

Ironic because a moment ago I was just thinking how being Emperor was a bit disappointing.

Suddenly this poll appears.  :)

Agree with Firetooth, even 0.01% is a bit much, considering everyone in the game uses turns.
I love bad [berries] that's my [fruity] problem

Pippin

1. Mike Oxlong (#14)
$16,999,999,999 with 275,000 Acres
3. AL CAPONE (#23)
$887,873,381 with 14,939 Acres
3. wrecking balls (#9)
$801,398,171 with 32,301 Acres
1. Nazgul (#5)
$1,503,190,327 with 201,952 Acres

Uiblis

still a lot if you think about it.

At 100,000,000 per turn for 450 turns (slightly less or more if you make or lose cash) you'd get 45 billion cash
I love bad [berries] that's my [fruity] problem

Sharptooh

Awesome idea :) only if it's a small amount though. 0.02% sounds good to me

It would give more incentive to fight against the emperor and also make it slightly more easy to solo emp, I can see this being annoying though if (like last REG round) the emp team totally dominates, maybe there would be a way of disabling it if the emperor got too much power? (i.e he has 20X more net than the closest person to him, or something equivalent)

Also does this take into account profit from missions too? Or just net income from workers?

Shadow

#13
the tax is on per turn production, not on saved amounts, iirc
<=holbs-.. ..-holbs=> <=holbs-..

Uiblis

#14
Should implement it. Immediately.

Wait a sec, only per turn production? Then make it 0.02%.
I love bad [berries] that's my [fruity] problem