The Arena Development

Started by Rakefur, November 15, 2011, 03:54:22 PM

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Rakefur

[Fade in from black] ........You woke up as if in a dream. But you knew it was not a dream, because your head burned like fire. You put your paw up to touch the wound and winced. Your paw was covered in blood. They must have hit you pretty hard............[fade out to black]

[Fade in from black] ..........There were other beasts there, in the deep pit which you were in. You couldn't see them, but you could hear them, beasts kept there for years, slowly losing all hope and sanity.....[Fade out to black]

[Cut to scene on a road. A battalion of rats are marching down it] You were kicked awake and dragged out of the prison. The guard handed you over to the rats that were marching around you. You stumbled many times during the long march to the capital city. You remember very little about it. You walked as if in a daze, not knowing where you were going.........[Cut out to black]
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You are a gladiator. Trained in the ways of a fighter, you spend your days waiting for a turn in the arena. Now, your turn has come.
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Profiles: http://www.redwallwarlords.com/forums/index.php?topic=14518.msg298334#msg298334
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All suggestions welcome.

When people sign up, I shall make a schedule. I shall be the referee. Dice shall be rolled like in the board game Risk.
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Please, when you make a move, do not say "I cast (spell) on (person)". Please make it a story.
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

Muse

Name: Dhareikka Renegade
Species: Komodo Dragon

Gender: Female
Age: 34 seasons

Type of Position (Rank/Profession): Gladiator/5-time winner

Weapon 1: Double Cutlasses
Weapon 2: Teeth and tail

Is that it?
Belt loop 2: Greater HP Potion
[/quote]
All suggestions welcome.

When people sign up, I shall make a schedule. I shall be the referee. Dice shall be rolled like in the board game Risk.
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Available objects: Greater and lesser HP potions (adds 5 and 10 HP when applied, respectively)
When you start, you have 10 points to disperse over your different fields.
Each won battle earns you a Level.
Each level earns you 10 points to disperse over your different fields.
You also have to make up 2 spells, one that is for 1 turn and another that is for 2 turns.

Please, when you make a move, do not say "I cast (spell) on (person)". Please make it a story.

[/quote]
Stop! Don't touch me there,
this is my private square!

Camaclue

#2
I have an idea. Arenas. They vary from a flat, sandy arena, to a maze, to a forest. Also Items. Like a sandbag to quickly blind a foe, or steel-toed sandals to climb over rocks faster(and for kicks to be more painful).
Quote from: Ungatt Trunn II on November 12, 2012, 09:10:32 PM
ey M8 ur cheeky i swear ill wreck ur [poop]

Durza

Name: Rakar Swordson (lvl. 1)

Species: Fox

Gender: Male

Age: 21 seasons

Type of Position: Gladiator/new to the arena

Weapon 1: Hand-and-a-half sword

Weapon 2: None

Belt Loop 1: Lesser HP poition

Abilities: Defensive Stance, Offensive Stance

Defensive Stance: Rakar enters a defensive postion, increasing odds of preventing damage at cost of offense.  Lasts 3 turns or until he leaves the stance.

Offensive Stance: Rakar enters an offensive state, increasing chance to deal damage at cost of defense.  Lasts 3 truns or until he leaves the stance.

Ideas:  I like the other items, and terrain.  I can pull out my Dungeons and Dragons books to help if you want( i have lists of terrain, and other possible features to include).  Also, based on the level system(what ever it may be) allow the gladiators to change abilities based upon experiences.
Question Mark (?)
Life is chaos, some of it is just more orderly.
Not liable for anything a Spa mod may change in my posts

Rakefur

Yes please I want as much help as possible.

If you could delete your characters and add them in the other topic, The Arena Characters

Thank you.
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

Rakefur

#5
All right, to reiterate

-To win a battle, you must kill your opponent.
-You gain a level up every time you win a battle.
-You gain an XP point every time you finish a battle (dead or alive).
-Every time you level up, you get 10 points to disperse among your 8 fields (HP, MP, Strength, Intellect, Speed, Armor, Resistance, Willpower).

QuoteAvailable items (may take any 2 before a fight, cannot change till after, each takes a turn to apply. Unlock lvl2 item when you use lvl1 5 times)

  Lesser HP potion, Greater HP potion (Resupplies {[+5/+10] * Intellect} HP, not reusable)
  Sandbag, Stonebag (-1/-2  speed to opponent and -1/-2 willpower to self, reusable in the "Sand" arena)
  Wooden Shield, Bronze Shield (+1/+2 armour and -1/-2 speed for 1 turn, reusable)
  Wisp, Smoke (Invisible and -1/-2 damage for 1 turn/2 turns, reusable in the "Forest" arena)
   Oil, Greek Fire (+1/+2 damage to opponent and -1/-2 resistance to self for 1 turn, reusable in "Lava Pit" arena)


QuoteArenas (add and subtract points from all fighters)

  Sand (+1 Willpower, -1 Speed. Reuse sand/stone bag)
  Grass (+1 Speed, -1 Resistance. )
  Forest (+1 MP, +1 Willpower. Reuse wisp/smoke)
  Lava Pit (+1 Strength, -1 Armor, -1 HP when in lava, reuse oil/greek fire)
   Lake: (+1 Intellect, -2 speed)
   Dungeon (+1 Armor, -1 Willpower, random traps)
I will be designing the maps in the next couple of days.
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

TaggerungTheOtter

what if you rank p ur weapons as you leverl up
*Heavy breating beside ur ear* The...Masked...Wolf...is...Back!

*You feel a sharp claw rake ur back and sword is being pushed against ur neck*

FEAR HIM!!! *All goes Black* :o

Rakefur

#7
Not sure what you mean...I think the weapon stays the same, the strength (attack) goes up.

EDIT: 888 post best post

Also each HP point is worth 10 HP, so if you have 10 HP points, you have 100 HP
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

TaggerungTheOtter

*Heavy breating beside ur ear* The...Masked...Wolf...is...Back!

*You feel a sharp claw rake ur back and sword is being pushed against ur neck*

FEAR HIM!!! *All goes Black* :o

Rakefur

#9
I need ideas on how to run the battles.

I'm going to make a test battle. Would you like to fight Cam and Tagg?

OK, so I don't think you should be able to attack till 3 turns have gone by.
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

Durza

Attack system:
~Hits determined by the roll system like risk:Risk.
~Modifiers of the number of dice used will be based on skills and type: melee, ranged, magic

~~Melee
Bouns modifier dependant on Strength, more strength more dice;

~~Ranged
Bouns modifier dependant on Speed, more speed more dice; range dependant on weapon

~~Magic
Bonus modifier dependant on Will power, more willpower more dice; range dependant on spell; uses MP

Defense:
~All non magical attacks, have defense based on Armor and speed; magic is based on Resistance and Speed

Terrain:
Marsh/swamp: movement takes twice as long

Tell me how this summation/ideas are for the attack system.  When I have played D&D we use 20-sided dice, i can tell you more if you want.

Question Mark (?)
Life is chaos, some of it is just more orderly.
Not liable for anything a Spa mod may change in my posts

Rakefur

hmm, maybe instead of lava...

yeah I'm not sure I understand though.
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

Durza

my thoughts are probably based on d20.  a 20 sided die is rolled for most actions, and a modifier is added to that.  Based on the roll + the modifier, a result is detrmined.

In this system melee attack bonus is determined by your strength modifier + atack modifier, range bonuse is determined by dexterity(Speed in this case) modifier + attack bonus, and the same for magic.

This would be compared to the opponents defense, which is based off of armor(or resistance) + dexterity(speed)

That is where I am coming from.

Lava could be interesting, 1-2 damage per turn?
Question Mark (?)
Life is chaos, some of it is just more orderly.
Not liable for anything a Spa mod may change in my posts

Rakefur

Hmm. I don't have a 20sided die.

I was thinking this:

The attacking player attacks with up to three attack points x speed, and I roll up to three dice. The defender must choose to resist the attack with up to 2 armor points x speed and I roll up to two die. Each player's highest die are compared, as are their second-highest die. In each comparison, the highest number wins. The defender wins in the event of a tie. With each dice comparison, the loser removes one point from his field (attack or armor).
Quote from: Pippin on October 13, 2011, 04:40:07 PM
RAKEFUR IS 8% PIRATE 90% SMACK TALK AND 2% STOOPID
Quote from: Kilkenne on January 30, 2012, 08:23:56 PM
"I want in. Only I want to be a nazi."-Rakefur 2012

Durza

yay i read it, that is why this is development.  I still might look for d20 online
Question Mark (?)
Life is chaos, some of it is just more orderly.
Not liable for anything a Spa mod may change in my posts