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Poll

Should we have a permanent classic server ala RtR (or maybe just old-school Turbo)

Yes
- 8 (57.1%)
Yes
- 1 (7.1%)
Also Yes
- 3 (21.4%)
No
- 2 (14.3%)

Total Members Voted: 14


Pages: 1 [2]

Author Topic: Permanent Classic Server  (Read 2845 times)

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windhound

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Re: Permanent Classic Server
« Reply #15 on: December 16, 2016, 01:07:30 PM »

Will make another post for it, plus send out notifications in reg and turbo, but we are likely going down to a single server
Aiming for midnight EST Dec 31st, reset everything and open a single reg server with 2 turns every 10, 550/150 storage

And congrats Juska, that's a solid excuse for not finishing the round
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Gen. Volkov

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Re: Permanent Classic Server
« Reply #16 on: December 16, 2016, 01:18:10 PM »

Ok, right on, thank for the update!
« Last Edit: December 16, 2016, 01:18:38 PM by Gen. Volkov »
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Lynam

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Re: Permanent Classic Server
« Reply #17 on: June 03, 2017, 07:36:41 AM »

Ok, right on, thank for [link removed]

Anyone still playing?

Edit:  lolspammer, edited a link into the quote
« Last Edit: August 09, 2018, 06:46:31 AM by windhound »
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Krowdon

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Re: Permanent Classic Server
« Reply #18 on: June 03, 2017, 12:00:32 PM »

They do.
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GroverJohnson

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Re: Permanent Classic Server
« Reply #19 on: August 09, 2018, 12:20:51 AM »

Will make another post for it, plus send out notifications in reg and turbo, but we are likely going down to a single server
Aiming for phen375 https://theskinnyvibes.com/phen375-reviews-results/ results were amazing and midnight EST Dec 31st, reset everything and open a single reg server with 2 turns every 10, 550/150 storage

And congrats Juska, that's a solid excuse for not finishing the round
So, what was the outcome of the poll? Not as the number of votes, but what server was selected?
« Last Edit: August 15, 2018, 05:14:52 AM by GroverJohnson »
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Wolf Snare

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Re: Permanent Classic Server
« Reply #20 on: August 12, 2018, 07:20:23 AM »

We should have a 3.0 server running alongside our reg code. So much went into balancing the game for us to not even use it!
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Shadow

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Re: Permanent Classic Server
« Reply #21 on: August 12, 2018, 09:11:14 PM »

Haha I thought you hated it ^_^
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Wolf Snare

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Re: Permanent Classic Server
« Reply #22 on: August 13, 2018, 03:14:30 AM »

Not a fan of change ;-) A complete replacement of the old code is unfavourable, but two different versions of turbo would be great! Fire up the server.  :D
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Shadow

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Re: Permanent Classic Server
« Reply #23 on: August 13, 2018, 11:49:35 AM »

Eh, that would mostly be on windy to set up. I'm not 100% sure how. Would anyone else play it?
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windhound

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Re: Permanent Classic Server
« Reply #24 on: August 13, 2018, 12:28:41 PM »

Snare just wants Turbo back :P

tbh I don't blame you, it was fun.
But I maintain that we really don't have the playerbase to support an active Turbo server.
Hybrid-reg was a compromise, and so far everyone seems okay with it.
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Wolf Snare

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Re: Permanent Classic Server
« Reply #25 on: August 14, 2018, 04:07:57 AM »

What's that windy??? Put it to a poll vote?!? :D

I honestly think we should have a server running 3.0. It wouldn't be redundant because they're two entirely different games. People playing RWL ATM would sign up for 3.0 without thinking twice. Being good at the old code guarantees you no advantages in 3.0 and because of the drastically different playing styles I believe both games would flourish.

After all, Kyle poured countless hours into balancing the features in 3.0, making it incredibly competitive. Missing a run had a lot more of an impact on your empire, because every day of the month other players were competing with you neck and neck for that first place slot at the end of the month.

The balances were quite on point, preventing massive advantages from cropping up seemingly out of no where ( as is currently happening in game now) which encouraged players to check their empires daily, lest they miss out and fall behind. Am I the only one that remembers the spike in activity as people rushed to develop feasible new strategies?

Come on windy, can we put it to poll? :) think of how much fun Nero would have had figuring out a new food massing strategy on 3.0. Besides, as I mentioned, Shadow spent ages developing the game for us, why should we let a success fall to the wayside? I know I'm probably the last one you'd expect to be saying this (and I refrained from admitting it for this long) but I really thought there were some great ideas implemented on RWL 3.0.
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Wolf Snare

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Re: Permanent Classic Server
« Reply #26 on: August 16, 2018, 08:27:21 AM »

*waves*
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windhound

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Re: Permanent Classic Server
« Reply #27 on: August 16, 2018, 11:11:14 AM »

Psh.  Fine
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austfit

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Re: Permanent Classic Server
« Reply #28 on: August 16, 2018, 11:16:19 AM »

i'd play it!
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Wolf Snare

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Re: Permanent Classic Server
« Reply #29 on: August 18, 2018, 02:49:18 AM »

Thanks windy lol
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