Redwall: Warlords

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Poll

Should we have a permanent classic server ala RtR (or maybe just old-school Turbo)

Yes
- 8 (66.7%)
Yes
- 1 (8.3%)
Also Yes
- 2 (16.7%)
No
- 1 (8.3%)

Total Members Voted: 12


Pages: 1 [2]

Author Topic: Permanent Classic Server  (Read 762 times)

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windhound

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Re: Permanent Classic Server
« Reply #15 on: December 16, 2016, 01:07:30 PM »

Will make another post for it, plus send out notifications in reg and turbo, but we are likely going down to a single server
Aiming for midnight EST Dec 31st, reset everything and open a single reg server with 2 turns every 10, 550/150 storage

And congrats Juska, that's a solid excuse for not finishing the round
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Gen. Volkov

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Re: Permanent Classic Server
« Reply #16 on: December 16, 2016, 01:18:10 PM »

Ok, right on, thank for the update!
« Last Edit: December 16, 2016, 01:18:38 PM by Gen. Volkov »
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Lynam

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Re: Permanent Classic Server
« Reply #17 on: June 03, 2017, 07:36:41 AM »

Anyone still playing?
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Krowdon

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Re: Permanent Classic Server
« Reply #18 on: June 03, 2017, 12:00:32 PM »

They do.
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Refresh History
  • Briar: And stealing is generally frowned upon (unless you are capturing leaders....or sacking)
    July 21, 2017, 08:56:32 AM
  • Graceclaw: So the game is basically just trading land with other people constnatlyt
    July 21, 2017, 11:04:32 AM
  • Graceclaw: *constantly
    July 21, 2017, 11:04:35 AM
  • windhound: Essentially.  Mostly comes down to how much land you can scrounge up and how efficiently you use it
    July 21, 2017, 11:27:06 AM
  • windhound: Used to be a more RP element to it, with attacking more than 5x being highly frowned on..  but yeah, been a while
    July 21, 2017, 11:29:00 AM
  • Briar: It's a competition of who can use the land they grab the best/who can successfully lock land
    July 21, 2017, 11:50:03 AM
  • Graceclaw: What exactly does the tower  building do?
    July 26, 2017, 01:46:54 PM
  • Uiblis: purely for defence points against attack, usually not worth constructing in most situations
    July 27, 2017, 08:17:49 AM
  • Uiblis: who's still active these days! might join next round if life doesn't keep kicking my [Behind]
    July 27, 2017, 08:19:25 AM
  • windhound: 17 players so far this round, 10 have broken protection
    July 27, 2017, 06:50:21 PM
  • Graceclaw: So towers count as defense points towards whatever attack is thrownat you? Rats during guerilla, etc?
    July 28, 2017, 06:34:23 AM
  • Briar: Yes, but you have t
    July 28, 2017, 08:30:36 AM
  • Briar: to have rats for them to be effective.
    July 28, 2017, 08:31:07 AM
  • Graceclaw: Interesting. Is there a resource somewhere that explains the ratio/info on it?
    August 02, 2017, 11:18:03 AM
  • Durza: on the main landing page near the top right there is an arrow which expands to links for the Turbo Guide, Regualr Guide, and a link to this page.
    August 04, 2017, 01:22:19 AM
  • Durza: The reg Guide would probably be what you want
    August 04, 2017, 01:22:31 AM
  • Graceclaw: Anyone aware of an issue with getting past 90% health? I spent 100 turns at 90% health and it didn't go up at all.
    August 07, 2017, 07:27:30 AM
  • Kilkenne: What's your tax rate?
    August 07, 2017, 05:38:34 PM
  • Shadow: your max health goes down 1% for every 2% (?) above 10% tax rate
    August 10, 2017, 06:52:29 AM
  • Graceclaw: Ah, that'll do it.
    August 15, 2017, 06:50:46 AM