Redwall: Warlords

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Poll

Should we have a permanent classic server ala RtR (or maybe just old-school Turbo)

Yes
- 8 (66.7%)
Yes
- 1 (8.3%)
Also Yes
- 2 (16.7%)
No
- 1 (8.3%)

Total Members Voted: 12


Pages: 1 [2]

Author Topic: Permanent Classic Server  (Read 963 times)

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windhound

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Re: Permanent Classic Server
« Reply #15 on: December 16, 2016, 01:07:30 PM »

Will make another post for it, plus send out notifications in reg and turbo, but we are likely going down to a single server
Aiming for midnight EST Dec 31st, reset everything and open a single reg server with 2 turns every 10, 550/150 storage

And congrats Juska, that's a solid excuse for not finishing the round
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Gen. Volkov

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Re: Permanent Classic Server
« Reply #16 on: December 16, 2016, 01:18:10 PM »

Ok, right on, thank for the update!
« Last Edit: December 16, 2016, 01:18:38 PM by Gen. Volkov »
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Lynam

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Re: Permanent Classic Server
« Reply #17 on: June 03, 2017, 07:36:41 AM »

Ok, right on, thank for the male edge update online!

Anyone still playing?
« Last Edit: November 01, 2017, 01:05:36 AM by Lynam »
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Krowdon

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Re: Permanent Classic Server
« Reply #18 on: June 03, 2017, 12:00:32 PM »

They do.
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Refresh History
  • Anghan Silverfur: Haven't been here in a while . . . I doubt anybody remembers me, but I played for a good amount of time. I'm back, tho! :)
    November 13, 2017, 08:10:39 AM
  • Briar: This is why I suggested a no market round, shadow.
    November 13, 2017, 10:13:23 AM
  • Disl: Yup food is seriously over powered here.   in other codes there was a nerf where food networth diminished the more food you had, making it unviable as a finishing netting strategy.  public goods that never time out also circumvents the 100mil networth, 24.5% mission penalty when producing.
    November 13, 2017, 10:27:00 AM
  • Gen. Volkov: I agree with Briar, we should try a no market round.
    November 13, 2017, 04:33:33 PM
  • Shadow: not sure it's coded already.  if not I cam try over Christmas
    November 13, 2017, 05:44:00 PM
  • Anghan Silverfur: Quick question, nobody has to answer: didn't there use to be four or five clans in Reg mode?
    November 14, 2017, 10:11:39 AM
  • Briar: Back in the day, yes
    November 14, 2017, 03:52:27 PM
  • windhound: Used to be more than that..
    November 14, 2017, 05:23:00 PM
  • Death: so did your mom
    November 14, 2017, 11:55:07 PM
  • Anghan Silverfur: What happened?
    November 15, 2017, 08:45:50 AM
  • windhound: Hi Death!
    November 15, 2017, 09:27:23 AM
  • windhound: We're a small text-based game in an era of mobile apps.  When the game was launched there wasn't nearly as many online multiplayer games
    November 15, 2017, 09:29:34 AM
  • Anghan Silverfur: Ah.
    November 15, 2017, 12:58:35 PM
  • Briar: Has anyone played Redwall: A Warrior Reborn yet?
    November 15, 2017, 01:26:07 PM
  • Anghan Silverfur: +Briar  I'm planning on it.
    November 15, 2017, 02:56:55 PM
  • Briar: You should post your assessment on here
    November 16, 2017, 09:33:51 AM
  • Holby: Hey guys
    November 16, 2017, 06:42:59 PM
  • windhound: Hi Holbs!
    November 16, 2017, 08:12:34 PM
  • Briar: Round's up at the end of the month, right?
    December 12, 2017, 01:14:13 PM
  • Shadow: sure is
    December 12, 2017, 04:30:51 PM