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Author Topic: Games Like RWL?  (Read 602 times)

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Games Like RWL?
« on: July 21, 2018, 10:39:22 PM »

Are there any left? I joined one called "Earth Empires" the other day but are there more?

Like Promisance based games I mean
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i have work to do and that is why i'm playing rwl, this is how it always works


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Re: Games Like RWL?
« Reply #1 on: July 23, 2018, 05:43:20 AM »

No idea, I'd be interested to join others too if they are barely active.


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Sorry if dead-thread revival is frowned upon here, but...
« Reply #2 on: August 01, 2020, 09:42:41 AM »

As an authority on relevant Proms hosted anywhere, only here &  Shoot's project upon the QMT version) are the last bastions keeping the game as we know it from going completely extinct online~


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Re: Games Like RWL?
« Reply #3 on: August 01, 2020, 01:10:22 PM »

I found like a space themed one once but it was entirely too complicated and I never got into it
Quote from: Ashyra Nightwing
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Re: Games Like RWL?
« Reply #4 on: August 06, 2020, 08:23:39 PM »

Shoot's server is a rework of qmt. Cashing strategy (markets and tents) is arguably the strongest networth finish, even out netting leader loot.  explore is significantly boosted and a land- diminishing returns counter makes multiple attacks less efficient vs pure exploring if gaining land is your goal.

As far as I know only 2 promisance games are up currently Rwl and Shoot's game.

 Earth Empires with it's signature 'technology' mechanic is a completely different game from promisance. However the original promisance code was based on earth empires but removed research/technology ( which is a shame) There are a few (non-related) text based empire games like around.

Krowdon I believe you mean this game ?

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  • Krowdon: My clan theme I mean
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  • windhound: Reset!  And on time too!
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    June 30, 2020, 06:50:49 PM
  • Uiblis: wonder what it'd take to modernize rwl/promi style games in a way that gets a consistent userbase
    July 20, 2020, 10:52:42 PM
  • JesterAverageJoe: I've been inclined to believe for a while that if someone were able to develop a mobile app for Android or otherwise (w/ custom notifications & such) that that might facilitate a larger userbase~
    July 21, 2020, 03:04:54 AM
  • windhound: It'd take an active coder, and I don't really qualify -- and I'm not sure Shads is up for a complete mobile re-write either.
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  • Uiblis: honestly this whole thing is pretty simple tho I think I could knock the functionality out in a couple of weeks if I tried really hard
    August 06, 2020, 12:23:41 PM
  • JesterAverageJoe: I did want to say that by implementing buttons that executed functions game might be pretty straight forward, but didn't want to come across as rude... also because I'm not very well versed in Android infrastructure :S
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