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Topics - PhoenixOfPanem

#1
QuoteVideo games – we all know about them, whether it's that harmless card game your grandma plays, the one in which you shoot as many people as possible, or that sandbox building-mining game. It has been demonstrated by many studies that violent video games can make people more aggressive, violent, and generally dangerous. Now, I'm not saying that any video game involving any type of harm is going to make you a crazy mass murderer, but some people do become killers because of these games.

In fact, these video games are a lot like mass murder: you go in with a gun and shoot as many people as you can. The difference is this: in the video game, you are rewarded for killing; while in real life you are put in jail. Young, irrationally thinking adolescent gamers may not realize the consequences of real-life Call of Duty, so they could easily go out and shoot people in real life.


The shooters at Columbine, Sandy Hook, and other tragic homicides and killings all played video games of this type. After playing many hours of Call of Duty to "train" for his "mission,"Anders Breivik, a Norwegian, went out and killed 77 people. The aforementioned mission was, in fact, to kill as many people in real life as he could. It was also recently discovered that Adam Lanza admired Breivik and tried to top his kill count when Lanza killed 27 people, including 20 children, at Sandy Hook.


Video games like Grand Theft Auto and other first-person shooter games affect teenagers more than adults, partly due to the adolescent brain's developing prefrontal cortex (the part that enables them to make wise decisions) and therefore the adolescent's self-control. Because of this, teenagers are more prone to making rash decisions – such as taking a gun and shooting as many people as possible – in real life, because they've been conditioned to do so through these video games.


In these games, if you kill someone, you don't go to jail, you don't die, you don't get fined – you get extra points! Is this the message we want to send our children – that killing is good? Because it will translate into real life, and then we've been raising mass murderers on shoot-'em-up video games! When the children who played these games yesterday shoot and kill people today, who or what takes the blame? Is it the parents, for having the gun that the child used? A law preventing kids from taking their parents' guns cannot be enforced within the privacy of one's home– that would be grounds for violation of the Fourth Amendment, so it's up to the responsible adults to keep the guns from the kids. Is it the gun control laws, for having loopholes? Every law has loopholes, and you can't close them all. Or could it be the murder games they play, the graphics disturbingly similar to reality... ?


People may dismiss this issue because they aren't mass murderers: "I play Call of Duty, and I've never had an urge to go out and shoot people!" They may never have had homicidal tendencies, but they are one person in the sea of video-game players, some of whom have turned up in the news as the most recent mass murderers. What a violent video game or gun control law would do is keep those kids from committing homicide.


I recently watched a video of someone playing Call of Duty. It involved the player working in a team of terrorists and shooting as many people as possible in an airport. It was, of course, all animated, but there was still much blood and gore whenever someone died. The aim of this particular mission was to kill as many people as possible, as most of the missions' goals were. I, like many others, find playing a game that rewards the player for murder to be despicable and sickening. Why play a game that rewards you for killing? Might it be "because it's fun," as I have heard my peers explain? Or because these games groom them for The End Game... ?
Chris Christie even made this statement pertaining to violent video games, "You cannot tell me that a kid sitting in a basement for hours playing Call of Duty and killing people over and over and over again does not desensitize that child to the real-life effects of violence." Some people I know were perfectly nice... and then they started playing violent video games. Now they're easier to provoke and more aggressive. There is a clear link here - children and teenagers and murderers have proved it time and time again. But somehow, people just don't see it.


Some of my peers frequently discuss the video games they play. I have overheard quite a few conversations about Call of Duty and other shooter games. I became curious about these games and decided to do some research. I used a well-known media review website, Common Sense Media, which gives all Call of Duty games a rating of NOT FOR KIDS, due to graphic violence, uncensored language, and other mature elements. After all, the Entertainment Software Rating Board rated Call of Duty as "M [mature] for Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, and Use of Drugs." A rating of M from the ESRB means that the content is generally suitable for ages 17 and up, because of graphic violence and/or sexual content. The kids I heard discussing this game were between ages 11 to 13, which is nowhere near ages 17 and up.


Most soldiers in the American military during the Civil War and World War II didn't actually shoot at the enemy. They just couldn't bring themselves to kill at close range, where they could see the enemy soldier, look them in the eye, and shoot them and kill them. But by the Vietnam War, over 90% of troops could be counted on to kill in close quarters. How did the military make this happen, you
ask? The secret to their success... was simulations of actual battles. The military now trains their soldiers using violent video games. Now children – some even as young as eight years old – spend hours in similar battle simulators. Most of these kids will not become mass murderers, but combine emotionally troubled children with battle simulations that train them to kill and it's fairly simple: real-life homicides can happen. And nobody wants real-life homicides, now do we?


I've heard the statistics and comments – "I play Call of Duty and I've never had the urge to run out and murder everyone!" Though most gamers won't ever become homicidal, that statistic provides no relief for the families of gun violence victims. Our media has become more and more violent over the years. The most recent mass murderers have played violent video games. We raise our kids on these battle simulators. It's time we stop training our kids to kill people!

(If you recognize the paper and think you know me, please don't post it publicly - PM me. And disagreements... how about they go here?)
That's my paper, any comments or edits I should make before submitting it? (It's for a contest, otherwise I wouldn't ask for help.)
#2
Spa Room 101 / In the absence of Wordsarecool
February 14, 2013, 10:23:28 PM
FOR THE FEDERATION!!
#3
Turbo Discussion / This round sucks
February 02, 2013, 08:22:51 AM
((No, Sevz did not make me say that.))


Okay, so I'm the only one in Southsward apart from the people in protection. I have 20,000,000 cash and am in huge debt to Cluny. I have very little troops and due to the theme, I can't attack anyone, not even the landfarm. (Oh. I'd suggest the landfarm has raiders prepared all the time so people stuck in other locations can attack it, like me.)


Any help to be had?
#4
General Discussion / Super Bowl
January 31, 2013, 05:42:37 PM
Sooo... who are you rooting for?


Me: First the Ravens, then the women who aren't nearly naked or naked (if any).
#5
Spa Room 101 / What are lectures?
January 21, 2013, 09:56:01 PM
Boron.

...

What did the halogens say when the noble gases disappeared? "Oh, no! The noble gases argon!"
(Disclaimer: I did not make that up)
#6
I suggest the disabled accounts' land goes to the landfarm, which would make the land accessible to everyone.
Vacation accounts: It depends on how long they've vacationed. I suggest if it's over a year and a half, they get a notification saying their land will go to the landfarm if they don't log on within a week or so.

All that land in vacation and disabled is really bugging me because people would like to have that available, what's the point in leaving it at rank #850 or so because people made a second account and it got disabled? I know each disabled has about 250 land and next to no networth, but all of those accounts added up becomes a lot of land.

Thoughts?
#7
A food bank. Because, in Reg, I have like 2 billion food, and someone poisoned most of it. Took forever to re-produce (word choice? lol) all that food.

People probably want a way to keep their food safe from attackers, like their cash is in Cluny's Hut.
#8
Clans / DAD: Dibbuns Against Dibbuns
January 02, 2013, 03:07:44 PM
THE DIBBUNS SHALL RULE THE LAND OF REDWALL!!!!!!!!!
(that is, by killing everyone with cuteness  :wink: )
#9
Spa Room 101 / This is an advertisement for Redwall MUCK
December 06, 2012, 05:47:42 PM
If you like roleplaying you should join RW MUCK. (rwmuck.limitless.org/swf/rw_client.swf)

Once you sign on as a guest on the web client there will be people who page you asking if you need help. Say no thanks, unless it is from the following characters:

       
  • Fiera
  • Blueberri
  • Mirien
  • Alteira
  • Jindra
  • Spring
  • Jindara
  • Finch
  • Sarnith
  • Oz
  • Scioto
  • Flicktail
  • John
All the characters except Sarnith, Oz, Scioto, Flicktail, and John are mine.

Anyway, who wants to join?
#10
Turbo Discussion / In desparate need of...
December 03, 2012, 10:38:41 PM
Cash and whatever else people can spare. I know, people don't like sharing, but who cares, I'm asking anyway.
#11
Turbo Discussion / No Mercs
December 02, 2012, 04:10:29 PM
If it's no mercs, does that mean we can't do anything with mercs, or that we only can buy/sell from mercs once? I forgot.
#12
Help / Bugs / My cash disappears without a trace
November 21, 2012, 07:34:26 PM
And with no "Someone stole $xxx,xxx,xxx from your treasuries!" message!
I used to have, like, 30 billion. Then 5 billion disappeared, leaving me at 25 billion.
Then after a bit of spending and some attacks made on me (which killed a lot of markets), I ended up with 10 to 15 billion. Then more attacks came.
What's going on here?
#13
Development / Attack buff idea
November 09, 2012, 07:44:20 PM
How about an attack buff that increases your army's power when attacking?
#14
Polling / Pies
November 04, 2012, 06:40:34 PM
Well?
#15
General Discussion / HURRICANE SANDY!
October 29, 2012, 12:39:07 PM
So... who else is in its path? And how have you prepared?
#16
Would that be helpful to build a bunch of towers to keep the bots from killing you?
#17
How about a Hunger Games themed round?


The Career Pack is a clan of 6 warlords. They start off with a lot of troops, but little cash, food, and loyalty. Their land must be at least 50% barracks.
Names and roles are pre-assigned, for example: District 12 Female (Katniss) or District 5 Female (Foxface). More ideas will come soon.
#18
You see I never thought that I could walk through fire
I never thought that I could take a burn
I never had the land to take it higher
Until I reached the point of no return

And there's just no turnin' back
When your land's under attack
Gonna give all the troops I have
It's my destiny

I will never say never (I will fight)
I will conquer forever
Whenever you take my land
I will attack you again
Take it all, take it all
Take it all, take it all
And never say never

I never thought that I could feel this power
I never thought that I could feel this free
I'm strong enough to climb the highest tower
And I'm fast enough to run across the sea

'Cuz there's just no turnin' back
When your land's under attack
Gonna give all the troops I have
It's my destiny

I will never say never
I will conquer forever
Whenever you take my land
I will attack you again
Take it all, take it all
Take it all, take it all
And never say never

Now he's bigger than me, stronger than me
And he's the emp unlike me, and got more leaders than me
And his empire's way bigger than me
But it ain't on a JB song with me
I tryna be chill
They be tryna side with the thrill
No pun intended, I was raised by the power of will
Like Luke with the force if push comes to shove
Like Kobe with the fourth, ice water with blood
I'm gonna be the best
And yes we're the flyest
Like David and Goliath
I'mma conquer the giant
So now I got the world in my hand
I was born from an idea
So Number 1's where I land

I will never say never
I will conquer forever
Whenever you take my land
I will attack you again
Take it all, take it all
Take it all, take it all
And never say never

Never say never

I will never say never
I will conquer forever
Whenever you take my land
I will attack you again
Take it all, take it all
Take it all, take it all
And never say never (ne-never say never, never say it x3)
And never say never (ne-never say never x3)
And never say never

-------------------------------------

Yeah... so that's going to be my notice if someone kills me in Turbo. Or at least some of it.
#19
Turbo Discussion / Vacation mode?
October 03, 2012, 08:33:33 PM
Last round I was looking for someone to attack, but all the Fire Clan people were dead, protected, or vacationing. I couldn't find the vacation button...
And what is the point of vacation in Turbo if the round is only a month? Other than avoiding attacks?
#20
Spa Room 101 / 1=2
October 03, 2012, 08:19:59 PM
a = b (initial supposition)
ab = b^2 (multiply both sides by b)
ab-a^2 = b^2-a^2 (subtract a^2 from both sides)
a(b-a) = b^2-a^2 (factor out a from the left side using distributive property)
a(b-a) = (b-a)(b+a) (factor the right side using difference of squares)
a = b+a (cancel both b-a terms by dividing both sides by it)
a = a+a (substitute a for b, legal since a=b)
a = 2a (simplify)
1 = 2 (divide both sides by a)

http://www.youtube.com/watch?v=iceFDrhK73U


...What's wrong with this answer?