Yeah I remember that now.
Thanks for that.
Will enable kills next round, yall be nice tho
Also, zero interest in operating an oldschool style promi server.
If yall want one I'd be happy to help with the setup, webhosts are dirt cheap these days.
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Show posts MenuQuote from: West on March 25, 2021, 04:57:13 PM
Hi Windhound, thanks for your quick response.
Nutshell; Someone can only be killed when in a clan. Also, if someone does not have a sufficient amount of loyalty saved up, killing someone is next to impossible. I had Scorpion send me loyalty in order to heal, after my run I only had approx 100 turns left. Which means that if I had to loot or scoot or forage to get health up, it would not have been enough.
To remedy this, perhaps make grabs under 500 50% more difficult. That would mean you would require at least to people actively hitting in order to kill.
Still I think killing someone that is clanned "needs" to be possible. That's the risk of being clanned and having the benefit of indef. landgrabs, aiding etc.
Anyway. hope a dialogue can be opened. At least we know Dark and Charlie would have been killed ;)
Quote from: Scorpion on March 25, 2021, 04:57:04 PMQuote from: windhound on March 25, 2021, 04:56:27 PMQuote from: Scorpion on March 25, 2021, 04:49:23 PMI was also planning to revisit the word filter
[wash my mouth out!!!] this
just remove it
Quote from: Scorpion on March 25, 2021, 04:49:23 PMI was also planning to revisit the word filter
[wash my mouth out!!!] this